| Shanky.com wrote: |
| Well, *super upgrades your ships thrust, speed, and recharge. Not exactly sure how much, but will always put it higher than your max settings. Also, it will give your ship set to max energy. Your bomb/bullet fire delay will be set to 10. Bomb thrust will be set to 0. Bomb/gun energy will be set to 0. X Radar, Anti Warp, Stealth, and Cloaking energy cost will be set to 0. Also your max carring amount for Burst, Repel, Decoy, Thor, Brick, Rocket, and Portal will be set to 255. And you will gain a special ability to ignore about 99% of all damage. This does me you CAN die if you take about a million damage at once (say from another super if timed right). These upgrades will stay with you even if you ship change.
Whenever you type *super, even if you already typed it before, will give you all of the above things plus a few more. Will set your gun/bomb level to 3. Gives you 31 sharpnel, prox, bouncies, multifire, X Radar, stealth, cloak, and AntiWarp. You will also get 255 of Repel, Burst, Wall, Decoy, Rocket, Portal, and Thor. To remove your super ship, you will need to leave the arena. You can do this by re-entering the same arena (via ?go or ?arena) or quiting from the zone and re-entering. If you re-entered arena from a safty, and the settings allow saved ships, you will still keep the speed, thrust, and recharge upgrades. So this is a neat trick to do sometimes. |