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General Questions - How Do you change the mines?

Anonymous - Sat Jan 24, 2004 11:06 am
Post subject: How Do you change the mines?
I dont want the big ugly landmines, I want the "energy ball" mines that ships can repel if they have a Repel.

How do I change it?



(Sucks using my other computer...)
SuSE - Sat Jan 24, 2004 11:28 am
Post subject:
all "mines" change into "bombs" when repelled

it sounds like you just want mines that don't look as silly as the standard ones

just find a mine image you like, then move it into your Continuum\graphics directory as "mines.bm2"

if you know of a zone with mines that you'd like to use, just specify which and I (or whoever) will dig up the mine image for you

-------

if you want to change the mine image for a zone you have sysop powers in, post again saying so
testforechozero - Sat Jan 24, 2004 12:07 pm
Post subject: Ahah
I see what you're saying.

I was looking for TW's mines, but I believe I can find them. If i cant I will post it.

Thanks for your help.
testforechozero - Sat Jan 24, 2004 12:34 pm
Post subject: Found Em
Ok, I found the picture, and it contains the mines I want to use, but how do I use them?


I want to use the set of mines on the bottom of the picture.
SuSE - Sat Jan 24, 2004 1:29 pm
Post subject:
those are the standard mines

the bottom half are for EMP mines
EMP mines (or bombs) disable energy recharging for a short period of time

if you want to switch things around, just alter the image in any imaging software (MSPaint, Photoshop, etc) and follow the instructions in my first post
testforechozero - Sat Jan 24, 2004 1:32 pm
Post subject:
is there a way to just enable EMP mines in ships I choose without altering the picture?
SuSE - Sat Jan 24, 2004 1:37 pm
Post subject:
yes

all you have to do is convince PriitK and DoCk> and whoever else in charge at TW to change the bomb settings for a public arena sa_tongue.gif

...that, of course would probably mean you'll have to convince a couple hundred players sa_tongue.gif

so....no, basically
testforechozero - Sat Jan 24, 2004 1:38 pm
Post subject:
no I mean for my zone.
Mine GO BOOM - Sat Jan 24, 2004 1:41 pm
Post subject:
Actually, if he just saves the mines.bm2 file in the TW folder, it will override the one inside the lvz file. I do this all the time to bypass ugly zone graphics so it uses mine instead.

For your own zone, just upload the mines.bm2 file to your zone's folder, and in the server.cfg file, in the [Misc] section, add LevelFiles=mines.bm2 or you could read up on LVZ help in the LVZ forums which contain many different descriptions on how to create and use lvz files.
testforechozero - Sat Jan 24, 2004 1:47 pm
Post subject:
Meh... I think I will just go without the .lvz for now.


Thanks for your help!
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