Code: Show/Hide asss 1.1.2 built at Sep 10 2003 01:55:08
Loading modules... I <cmod> loading C module 'logman' from 'core' I <cmod> loading C module 'mainloop' from 'core' I <cmod> loading C module 'config' from 'core' I <cmod> loading C module 'playerdata' from 'core' I <cmod> loading C module 'lagdata' from 'core' I <cmod> loading C module 'net' from 'core' D <net> listening on 0.0.0.0:5000 (0) I <cmod> loading C module 'chatnet' from 'funky' I <cmod> loading C module 'arenaman' from 'core' I <cmod> loading C module 'mapdata' from 'core' I <cmod> loading C module 'capman' from 'core' I <cmod> loading C module 'mapnewsdl' from 'core' I <cmod> loading C module 'core' from 'core' I <cmod> loading C module 'cmdman' from 'command' I <cmod> loading C module 'auth_file' from 'funky' I <cmod> loading C module 'persist' from 'scoring' I <cmod> loading C module 'chat' from 'game' I <cmod> loading C module 'stats' from 'scoring' I <cmod> loading C module 'basicstats' from 'scoring' I <cmod> loading C module 'log_console' from 'loggers' I <cmod> loading C module 'log_file' from 'loggers' I <cmod> loading C module 'log_sysop' from 'loggers' I <cmod> loading C module 'clientset' from 'core' I <cmod> loading C module 'security' from 'security' I <cmod> loading C module 'banners' from 'game' I <cmod> loading C module 'game_timer' from 'game' I <cmod> loading C module 'flags' from 'game' I <cmod> loading C module 'balls' from 'game' I <cmod> loading C module 'koth' from 'game' I <cmod> loading C module 'fm_normal' from 'game' I <cmod> loading C module 'game' from 'game' I <cmod> loading C module 'lagaction' from 'core' I <cmod> loading C module 'cfghelp' from 'command' I <cmod> loading C module 'filetrans' from 'admin' I <cmod> loading C module 'quickfix' from 'admin' I <cmod> loading C module 'jackpot' from 'scoring' I <cmod> loading C module 'periodic' from 'scoring' I <cmod> loading C module 'points_kill' from 'scoring' I <cmod> loading C module 'points_flag' from 'scoring' I <cmod> loading C module 'points_goal' from 'scoring' I <cmod> loading C module 'playercmd' from 'command' I <cmod> loading C module 'admincmd' from 'command' I <cmod> loading C module 'help' from 'command' I <cmod> loading C module 'sendfile' from 'funky' I <cmod> loading C module 'fake' from 'funky' I <cmod> loading C module 'autoturret' from 'funky' I <cmod> loading C module 'record' from 'funky' I <cmod> loading C module 'contenc' from 'security' I <cmod> loading C module 'encrypt1' from 'core' D <main> entering main loop D <mapnewsdl> news file 'news.txt' reread D <persist> collecting all persistent data and syncing to disk D <net> [pid=0] new connection from 192.168.0.5:1370 D <core> [pid=0] login request: 'Bug!' D <core> authenticating with 'auth-file' I <core> [Bug!] [pid=0] player logged in D <mapnewsdl> [Bug!] Sending news.txt (transfer 0x8051420) D <mapnewsdl> finished map/news download (transfer 0x8051420) D <contenc> [Bug!] asking key data, slot 870 I <arenaman> {0} creating arena I <flags> {0} arena has flaggame 1 (5-7 flags) D <balls> {0} ball 0 is at (7840, 9600) I <balls> {0} arena has 1 balls I <arenaman> {0} [Bug!] entering arena D <mapnewsdl> {0} [Bug!] sending map/lvz 0 (2168 bytes) (transfer 0x8062e88) D <mapnewsdl> finished map/news download (transfer 0x8062e88) D <flags> {0} flag 0 is at (497, 498) owned by -1 D <flags> {0} flag 1 is at (498, 494) owned by -1 D <flags> {0} flag 2 is at (500, 500) owned by -1 D <flags> {0} flag 3 is at (499, 500) owned by -1 D <flags> {0} flag 4 is at (505, 499) owned by -1 D <flags> {0} flag 5 is at (498, 495) owned by -1 D <flags> {0} flag 6 is at (507, 495) owned by -1 D <game> {0} [Bug!] changed ship/freq to ship 8, freq 8025 I <lagaction> {0} [Bug!] specced for: spike M <security> {0} [Bug!] security packet not returned I <net> [Bug!] [pid=0] player kicked for no data (lagged off) I <arenaman> {0} [Bug!] leaving arena I <net> [Bug!] [pid=0] disconnected D <arenaman> {0} arena being destroyed |
DBeckham wrote: |
running in folder /usr/games/asss-1.1.2 as root |
Mine GO BOOM wrote: |
Continuum probably blew up because it saw an invalid map or settings. Check to make sure that the map is actually valid and there. As for the setting conf files, it they are stock ones, they should be fine. |
Mine GO BOOM wrote: | ||
I recommend you not doing that. ASSS could easily have a buffer overflow, and since it is open source, I wouldn't be surprised if someone found one and could abuse it in the future. So running as root is asking for trouble. Plus, the idea in Linux systems is that you never actually need to run any program as root, unlike in Windows, which can help keep the system safer. You should create an account that has only write access to asss's directory, so if there ever would be a problem with it in the future, the worst damage is that you could lose just that information, not the whole system. |
DBeckham wrote: |
[..]one thing i dont understand is how running it as root would make it more easy to have a buffer overflow hence against a normal user, i am gussing you know about this side of it comapired to me with your programing experance, so there could be somthing i missed. i was running asss 1.10 as root no problems |
Mine GO BOOM wrote: |
As for the new reason not working: Can you connect into the zone using the VIE client? |