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General Questions - I think this question belongs here...come in to find out...

ShortyMatt - Wed Aug 27, 2003 4:45 pm
Post subject: I think this question belongs here...come in to find out...
lol....ok here is question number 530534342 from ShortyMatt tongue.gif....ok...see i am editing graphics to my zone...which graphics MUST i use...like for instance..i have to have flag...goal......powerball...and when i do know which i need...how do i get them to work in my zone...(<----i tink that is the lvz forum)...and i want to make a custum background...how to? (<----lvz forum too?
ShortyMatt - Wed Aug 27, 2003 4:56 pm
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ewww i also forgot how to update the subgame2 that comes with the server.zip...so how do i update it to the subgame14...i already downloaded it tongue.gif tongue.gif tongue.gif tongue.gif...and this smiley is in 5th icon_sad.gif....it needs bout 150 more for 4th tongue.gif tongue.gif tongue.gif
Katie - Wed Aug 27, 2003 5:19 pm
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Well, it depends on what images you want. If you don't want to have soccer balls in your zone, scratch that. If you don't want flags, scratch that too. Get me on this? Make images only for images you intend on using. You can also mod the other images, such as icons.bm2 (items on sides of screen), disp.bm2 (Displays your flags, freq, and bounty in top right of screen), and numerous others. Just play around with it until you get some sort of color theme or iimage theme you like.

If you only have a few, you could simply put them in the server folder, and in your .cfg type:
Quote:
[Misc]
Levelfiles=file1.blah, file2.blah, file2.blah etc etc


I believe there's a maximum of 255 characters, so you can't have that many files on that line. The alternative, as you stated, would be using an lvz. Once you create the lvz, place that in the server folder, and then in your .cfg type:
Quote:
[Misc]
Levelfiles=lvzname.lvz

ShortyMatt - Wed Aug 27, 2003 5:21 pm
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thx...cause like...i didn't want some Of teh things in it...but maybe i'll keep some...but what i wonder...is why we do not start out with an lvz to just edit...cause Miracusly...every zone starts with graphics...so how do i just take some out of my zone without lvz or anytin
SuSE - Wed Aug 27, 2003 8:33 pm
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you can't really remove graphics, you can only replace so they don't appear to exist

lvz is really not complex, if you need help we're here
Cyan~Fire - Wed Aug 27, 2003 10:34 pm
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OMG Mine, I take back my vote on the plague poll.
JUST KILL THEM ALL!
PLEEEEEASE!
(sry for caps)

Edit: Just kidding and/or spazzing. No offence to anyone.
Katie - Thu Aug 28, 2003 6:55 am
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Your arrogance makes you seem immature...
ShortyMatt - Thu Aug 28, 2003 3:43 pm
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wtf was that cyan? what poll...i wanna vote tongue.gif...so..i can create some of the graphics and like make them blend into the background? if soo...cool tongue.gif
SuSE - Thu Aug 28, 2003 3:51 pm
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not exactly sure what you mean, but yes - I think
ShortyMatt - Fri Aug 29, 2003 12:56 pm
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i mean like..if i have a green background...i can edit some of the like star thingys and make em green...so they blend in...and how do u make a background?
SuSE - Fri Aug 29, 2003 1:39 pm
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to make a background you just pick an image and make it a mapobject over the entire map - use tiledmajick to get coords

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you can also alter colors.bm2 (replace with .lvz)

Row 0 = Background color

but I'm pretty sure the stars remain above the background and colors.bm2 is a buggy hoe, so I recommend just placing background images with .lvz

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the actual background images (not the tiny little stars, but the little planets and things) can be altered to blend in easy (replace with .lvz)
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