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General Questions - PPL getting booted after one kill

Anonymous - Fri Jul 04, 2003 5:54 am
Post subject: PPL getting booted after one kill
hey guys, im too tired to register, but i looked everywhere on the forum and it seems there was one topic that never got resolved ont his issue. whenever someoen kills someone else in my subzone the whole zone recycles. ive runt he settings through facts and csedit. facts gives me this error

Code: Show/Hide
Warbird:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Warbird:MaxEnergy to 350.
Javelin:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Javelin:MaxEnergy to 350.
Spider:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Spider:MaxEnergy to 350.
Leviathan:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Leviathan:MaxEnergy to 350.
Terrier:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Terrier:MaxEnergy to 350.
Weasel:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Weasel:MaxEnergy to 350.
Lancaster:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Lancaster:MaxEnergy to 350.
Shark:MaxEnergy (0) is below 350. [Needed to quit game]
Fixed by setting Shark:MaxEnergy to 350.


i cant imagion what that means, seeign as all those values... MaximumEnergy: is about 350. when i drop it down to 350 i get more errors cas its less than teh initial values.

i would appritiate any help on this issue.
Gravitron - Fri Jul 04, 2003 6:32 am
Post subject:
A) Set the maximum energy to same or more as initial values.
B) Under [security] MaxShipTypeSwitch and MaxDeathWithoutFiring, make sure they're set to more than 1 (as general rule, set them to 255).

If the subgame.log is generated, post it as well.
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