| Quote: |
| Menu will load ship images from ship#.bm2 and ship2.bm2 files from current zone directory, graphics directory, or ss root directory, each independently. Each will be scaled as necessary to fit the UI. This is enabled with the menu item "View/Zone-Specific Ships" which is off by default. The format of the description file "shipinfo.dat" follows. Ship names are also passed to the in-game code, if Priit wants to use them anywhere.
; Blank lines and those starting with semicolons are ignored. ; Leading and trailing spaces are removed. ; All lines must appear in the order stated below. ; Use * by itself as a placeholder for the default text. ; 8 ship names in normal order (max 16 chars). Warbird Javelin Spider Leviathan Terrier Weasel Lancaster Shark ; 8 ship descriptions for menu mouse-over. ; Max is 255 chars, but may be clipped by skin. ; Use * by itself here will use the ship name(s) ; defined above as "Select ship: ." Select ship: Warbird. Select ship: Javelin. Select ship: Spider. Select ship: Leviathan. Select ship: Terrier. Select ship: Weasel. Select ship: Lancaster. Select ship: Shark. ; Spectator description for menu mouse-over. ; Max is 255 chars, but may be clipped by skin. Spectate (watch the game). ; Ship box description for menu mouse-over. ; Max is 255 chars, but may be clipped by skin. Select one of eight ships to fly, or be a spectator. You can always change your mind while in the game |
Code: Show/Hide outfile=whatever.lvz file=shipinfo.dat |
| Anonymous wrote: |
| i saw it done in a zone once. |
| Mine GO BOOM wrote: | ||
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| Quote: |
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file=:ships.bm2 file=:shipinfo.dat |