Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (0) | Shanky.com
Pic after death

 
Post new topic   Reply to topic Printable version
 View previous topic  F1 Editting and News.txt Post :: Post ship sets  View next topic  
Author Message
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Sat Nov 14, 2009 8:23 pm    Post subject: Pic after death Reply to topic Reply with quote

Seeing how there is a trait in lvz pics...i didnt think AfterDeath would work so how do you make a pic show up after a dude dies?
_________________
-General Shadow
-BlueT World War 3 Owner
Back to top
View users profile Send private message Add User to Ignore List
Bak
?ls -s
0 in


Age:24
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Sat Nov 14, 2009 8:33 pm    Post subject: Reply to topic Reply with quote

use a or module bot / module to move the lvz into place and then turn it on (it can have a timeout to turn off after some time if you want)
_________________
SubSpace Discretion: A Third Generation SubSpace Client
Back to top
View users profile Send private message Add User to Ignore List AIM Address
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Sat Nov 14, 2009 8:49 pm    Post subject: Reply to topic Reply with quote

not sure i follow you...
Back to top
View users profile Send private message Add User to Ignore List
Bak
?ls -s
0 in


Age:24
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Sun Nov 15, 2009 1:20 am    Post subject: Reply to topic Reply with quote

whenever a player dies, move the lvz mapobject to where the player has died and turn on the lvz mapobject
Back to top
View users profile Send private message Add User to Ignore List AIM Address
JoWie
Server Help Squatter


Gender:Gender:Male
Joined: Feb 25 2004
Posts: 215
Offline

PostPosted: Sun Nov 15, 2009 9:06 am    Post subject: Reply to topic Reply with quote

https://forums.minegoboom.com/viewtopic.php?t=7506
Back to top
View users profile Send private message Add User to Ignore List
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Sun Nov 15, 2009 3:57 pm    Post subject: Reply to topic Reply with quote

I downloaded the craters module and uploaded it to my zone, added the lvz to the misclevel file and restarted my zone. No pic showed after death.
Back to top
View users profile Send private message Add User to Ignore List
L.C.
Server Help Squatter


Age:33
Gender:Gender:Male
Joined: Jan 03 2003
Posts: 574
Location: Missouri, US
Offline

PostPosted: Sun Nov 15, 2009 4:49 pm    Post subject: Reply to topic Reply with quote

General Shadow, modules like that only work for ASSS. Your zone is currently running on Subgame2.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Sun Nov 15, 2009 4:51 pm    Post subject: Reply to topic Reply with quote

L.C. wrote:
General Shadow, modules like that only work for ASSS. Your zone is currently running on Subgame2.

Ah ok, so how would I do the After Detah pic then with subgame2?
Back to top
View users profile Send private message Add User to Ignore List
L.C.
Server Help Squatter


Age:33
Gender:Gender:Male
Joined: Jan 03 2003
Posts: 574
Location: Missouri, US
Offline

PostPosted: Sun Nov 15, 2009 5:12 pm    Post subject: Reply to topic Reply with quote

I would set the image as a screenobject, center it horizontally and vertically, and give it a duration. Here is misc.ini for misc.lvz in Jackpot SVS:

Quote:
Outfile=misc.lvz
File=Commands.hlp
File=splash.jpg
[objectimages]
IMAGE0=splash.jpg,1,1,100
[screenobjects]
C-200,C-125,IMAGE0,TopMost,EnterArena,420,0


I set the text that is relevant in bold.

IMAGE0=splash.jpg,1,1,100 <-- 100 is the duration, which is 100/100ths of a second, or 1 second

C-200,C-125,IMAGE0,TopMost,EnterArena,420,0 <-- The formula for this is "C-half of the width of this image in pixels,C-half of the height of this image in pixels"

Look in Example.ini for what each part does.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Sun Nov 15, 2009 5:22 pm    Post subject: Reply to topic Reply with quote

Ok, i got it
Back to top
View users profile Send private message Add User to Ignore List
Bak
?ls -s
0 in


Age:24
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Mon Nov 16, 2009 11:10 am    Post subject: Reply to topic Reply with quote

From my understanding only the player that dies will see that image, not the other ones.
Back to top
View users profile Send private message Add User to Ignore List AIM Address
General Shadow
Novice


Gender:Gender:Male
Joined: Jul 23 2009
Posts: 51
Offline

PostPosted: Mon Nov 16, 2009 2:10 pm    Post subject: Reply to topic Reply with quote

im now just editting explode1.bm2 and then overriding the continuum graphic with and lvz file.
Back to top
View users profile Send private message Add User to Ignore List
Bak
?ls -s
0 in


Age:24
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Mon Nov 16, 2009 5:34 pm    Post subject: Reply to topic Reply with quote

Ahh... clever
Back to top
View users profile Send private message Add User to Ignore List AIM Address
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Sun Feb 28, 2010 1:43 am    Post subject: Reply to topic Reply with quote

just saw this, why did everyone completely ignore the obvious choice?

theres a way to show an 'advertisement' every time a player dies with an lvz, and you dont need any fancy asss or bots to use it.
_________________
SSC Distension Owner
SSCU Trench Wars Developer
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
Samapico
No, these DO NOT look like penises, ok?


Joined: May 08 2003
Posts: 1252
Offline

PostPosted: Sun Feb 28, 2010 4:58 am    Post subject: Reply to topic Reply with quote

Because he asked how to 'show a pic after someone dies' ... Changing explode1.bm2 can only make you show something that lasts < 1 second or so.

Not sure what you are talking about with these advertisements...
_________________
(Insert a bunch of dead links here)
Back to top
View users profile Send private message Add User to Ignore List
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> LVZ/LVL Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 440 page(s) served in previous 5 minutes.

phpBB Created this page in 0.542413 seconds : 41 queries executed (75.1%): GZIP compression disabled