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L.C. Server Help Squatter
Age:33 Gender: Joined: Jan 03 2003 Posts: 574 Location: Missouri, US Offline
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Posted: Fri Feb 26, 2010 4:40 pm Post subject: ASSS 1.5.0rc2 - Does not start out of the box |
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Quote: | Unrecoverable error (5): Error in loading module 'security:enc_cont'
asss cannot start. error loading modules. |
modules.conf
Quote: | ;; this file contains the names of modules to load at startup. modules
;; are specified as 'modname' for internal modules, or
;; 'file:modulename'. file is the name of the .so file (without the
;; .so).
;;
;; the load order of some of these is very sensitive. don't move stuff
;; around without verifying that it's a valid load order.
; not on windows: unixsignal
deadlock
prng
logman
log_console
mainloop
config
log_file
playerdata
lagdata
bw_default
net
chatnet
arenaman
mapdata
capman
mapnewsdl
core
clientset
scoring:persist
idle
cmdman
; obscene
chat
scoring:stats
scoring:basicstats
log_sysop
log_staff
;; if you're using billing_ssc, you'll probably want to use this too:
;pwcache
;; enable this for password security without a billing server:
auth_file
security:security
;directory
; billing
;; if you're using a billing server, you'll probably want to use this:
;billing_ssc
; funky:auth_prefix
;; enable this for ?kick:
auth_ban
banners
game_timer
flagcore
balls
bricks
koth
game
freqman
lagaction
cfghelp
filetrans
quickfix
; scoring:jackpot
; scoring:periodic
; scoring:points_kill
; scoring:points_flag
; scoring:points_goal
; turf:turf_reward
; turf:turf_stats
; turf:points_turf_reward
playercmd
admincmd
help
notify
sendfile
funky:autowarp
funky:brickwriter
buy
fake
funky:autoturret
funky:record
;; adds compatibility for a bunch of subgame commands:
; funky:sgcompat
;; uncomment this for multiple pub arena support:
; ap_multipub
;; important: enc_null cannot coexist with either of the other
;; encryption modules! comment it out to use them.
; enc_null
security:enc_cont
enc_vie
;; alias database stuff:
; database:mysql
; database:aliasdb
;; python modules:
;; pymod must be loaded before any "<py>" modules.
; pymod:pymod
; <py> fm_password
; <py> exec
; <py> fg_wz
; <py> fg_turf
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Cheese Wow Cheese is so helpful!
Joined: Mar 18 2007 Posts: 1017 Offline
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Hakaku Server Help Squatter
Joined: Apr 07 2006 Posts: 299 Location: Canada Offline
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L.C. Server Help Squatter
Age:33 Gender: Joined: Jan 03 2003 Posts: 574 Location: Missouri, US Offline
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Posted: Fri Feb 26, 2010 5:38 pm Post subject: |
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Nope, didn't forget security.dll. Same error. |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Feb 26, 2010 5:43 pm Post subject: |
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Was there an error before that? _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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L.C. Server Help Squatter
Age:33 Gender: Joined: Jan 03 2003 Posts: 574 Location: Missouri, US Offline
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Posted: Fri Feb 26, 2010 5:45 pm Post subject: |
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Nope. Here is full log:
Quote: |
D:\Games\Continuum\developer\Copy of as333>asss.bat
D:\Games\Continuum\developer\Copy of as333>cd Core
starting asss...
asss 1.5.0rc2 built at Nov 25 2009 15:25:24
Loading modules...
I <cmod> loading C module 'deadlock' from 'internal'
I <cmod> loading C module 'prng' from 'internal'
I <cmod> loading C module 'logman' from 'internal'
I <cmod> loading C module 'mainloop' from 'internal'
I <cmod> loading C module 'config' from 'internal'
I <cmod> loading C module 'log_file' from 'internal'
I <cmod> loading C module 'playerdata' from 'internal'
I <cmod> loading C module 'lagdata' from 'internal'
I <cmod> loading C module 'bw_default' from 'internal'
I <cmod> loading C module 'net' from 'internal'
I <cmod> loading C module 'chatnet' from 'internal'
I <cmod> loading C module 'arenaman' from 'internal'
I <cmod> loading C module 'mapdata' from 'internal'
I <cmod> loading C module 'capman' from 'internal'
I <cmod> loading C module 'mapnewsdl' from 'internal'
I <cmod> loading C module 'core' from 'internal'
I <cmod> loading C module 'clientset' from 'internal'
I <cmod> loading C module 'persist' from 'scoring'
I <cmod> loading C module 'idle' from 'internal'
I <cmod> loading C module 'cmdman' from 'internal'
I <cmod> loading C module 'chat' from 'internal'
I <cmod> loading C module 'stats' from 'scoring'
I <cmod> loading C module 'basicstats' from 'scoring'
I <cmod> loading C module 'log_sysop' from 'internal'
I <cmod> loading C module 'log_staff' from 'internal'
I <cmod> loading C module 'auth_file' from 'internal'
I <cmod> loading C module 'security' from 'security'
I <cmod> loading C module 'auth_ban' from 'internal'
I <cmod> loading C module 'banners' from 'internal'
I <cmod> loading C module 'game_timer' from 'internal'
I <cmod> loading C module 'flagcore' from 'internal'
I <cmod> loading C module 'balls' from 'internal'
I <cmod> loading C module 'bricks' from 'internal'
I <cmod> loading C module 'koth' from 'internal'
I <cmod> loading C module 'game' from 'internal'
I <cmod> loading C module 'freqman' from 'internal'
I <cmod> loading C module 'lagaction' from 'internal'
I <cmod> loading C module 'cfghelp' from 'internal'
I <cmod> loading C module 'filetrans' from 'internal'
I <cmod> loading C module 'quickfix' from 'internal'
I <cmod> loading C module 'playercmd' from 'internal'
I <cmod> loading C module 'admincmd' from 'internal'
I <cmod> loading C module 'help' from 'internal'
I <cmod> loading C module 'notify' from 'internal'
I <cmod> loading C module 'sendfile' from 'internal'
I <cmod> loading C module 'autowarp' from 'funky'
I <cmod> loading C module 'brickwriter' from 'funky'
I <cmod> loading C module 'buy' from 'internal'
I <cmod> loading C module 'fake' from 'internal'
I <cmod> loading C module 'autoturret' from 'funky'
I <cmod> loading C module 'record' from 'funky'
I <cmod> loading C module 'enc_cont' from 'security'
E <cmod> error loading module 'enc_cont'
Unrecoverable error (5): Error in loading module 'security:enc_cont'
asss cannot start. error loading modules.
D:\Games\Continuum\developer\Copy of as333\Core> |
Contents of asss.bat
Quote: | cd Core
@echo off
ECHO starting asss...
GOTO START
:START
bin\asss.exe
IF ERRORLEVEL 5 GOTO MODLOAD
IF ERRORLEVEL 4 GOTO MODCONF
IF ERRORLEVEL 3 GOTO OOM
IF ERRORLEVEL 2 GOTO GENERAL
IF ERRORLEVEL 1 GOTO RECYCLE
IF ERRORLEVEL 0 GOTO SHUTDOWN
ECHO unknown exit code: %ERRORLEVEL%.
GOTO END
:SHUTDOWN
ECHO asss exited with shutdown.
GOTO END
:RECYCLE
ECHO asss exited with recycle.
GOTO START
:GENERAL
ECHO asss exited with general error.
GOTO END
:OOM
ECHO asss out of memory. restarting.
GOTO START
:MODCONF
ECHO asss cannot start. bad modules.conf.
GOTO END
:MODLOAD
ECHO asss cannot start. error loading modules.
GOTO END
:END
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Also, scrty and scrty1 are present. |
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L.C. Server Help Squatter
Age:33 Gender: Joined: Jan 03 2003 Posts: 574 Location: Missouri, US Offline
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Posted: Fri Feb 26, 2010 5:51 pm Post subject: |
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Hold up! I regenerated the scrty and scrty1 files by executing clients\Continuum.exe Z and it worked this time. Did I use the ones Subgame2 generated?? ?_? Possibly.
Here is asss.bat by the way
Quote: | cd Core
clients\Continuum.exe Z
@echo off
ECHO starting asss...
GOTO START
:START
bin\asss.exe
IF ERRORLEVEL 5 GOTO MODLOAD
IF ERRORLEVEL 4 GOTO MODCONF
IF ERRORLEVEL 3 GOTO OOM
IF ERRORLEVEL 2 GOTO GENERAL
IF ERRORLEVEL 1 GOTO RECYCLE
IF ERRORLEVEL 0 GOTO SHUTDOWN
ECHO unknown exit code: %ERRORLEVEL%.
GOTO END
:SHUTDOWN
ECHO asss exited with shutdown.
GOTO END
:RECYCLE
ECHO asss exited with recycle.
GOTO START
:GENERAL
ECHO asss exited with general error.
GOTO END
:OOM
ECHO asss out of memory. restarting.
GOTO START
:MODCONF
ECHO asss cannot start. bad modules.conf.
GOTO END
:MODLOAD
ECHO asss cannot start. error loading modules.
GOTO END
:END
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Regenerates the security files for each restart.
By the way, I am unable to execute Continuum.exe Z (or S) on my server. It simply just does nothing. |
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Cheese Wow Cheese is so helpful!
Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Fri Feb 26, 2010 5:52 pm Post subject: |
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lmao, looks like the dealer accidentally used his own stuff :D |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Feb 26, 2010 5:55 pm Post subject: |
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EDIT: you solved your own problem. Disregard. |
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