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Server Help | ASSS Wiki (0) | Shanky.com
ASSS 1.5.0rc1
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Cheese
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PostPosted: Sun Mar 28, 2010 5:20 pm    Post subject: Reply to topic Reply with quote

yeah, ive been planning to make an interface for every useful thing like moveto and door, but i havnt decided whether im going to make seperate interfaces or just chuck them all into one
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Cheese
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PostPosted: Wed Mar 31, 2010 7:23 am    Post subject: Reply to topic Reply with quote

a problem in my list which is too important to wait:

there is currently no way to write an unmolested string to a config file.
its very nice that you can write blah:meh in the first field and leave the second field NULL, but it still has to be tied to a value, meaning a "= 1" will be tacked onto it.

this is important because being able to write "#include file.conf" to a config file is good to have. (edit: OR a comment OR a carriage return)


edit:
i suppose an easy fix to this would be to remove the 'else return' statement, and have dirty check if str is null before writing "="

edit2:
this will also fix the nuisance of having EVERY quickfix value getting its own comment and 3 newlines by letting the command write one and stack all with no info

edit3:
it also seems that the SetStr is currently incapable of writing consecutive lines such as:
A
B
C
and is only capable of:
A

B

C
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Cheese
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PostPosted: Mon Apr 19, 2010 6:44 pm    Post subject: Reply to topic Reply with quote

another problem that cant wait:

a player that doesnt send data for awhile gets automatically disconnected.
this is good.

however, there needs to be some sort of interface to temporarily stop this from happening. (or something)
the reason for this is that when a player recieves the zone news and decides to read it, OR when they decide to fill out the biller registration form, they are ALSO automatically disconnected.
this is bad.

if anyone would like a demonstration, simply visit my zone and try either.
footnote: i have long known about this with the zone news, but now that i am on a biller, it is now too annoying to overlook, because people will try to fill out the form.




additionally, i suspect THIS was never fixed...
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Dr Brain
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PostPosted: Mon Apr 19, 2010 9:16 pm    Post subject: Reply to topic Reply with quote

This isn't the thread for your misc problems. File a bug report http://bitbucket.org/grelminar/asss/issues if it's a bug. Make a new thread if it's a comment, or post in one of your other dozen threads.
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Cheese
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PostPosted: Mon May 24, 2010 11:21 am    Post subject: Reply to topic Reply with quote

also dr, you should check out http://www.adrianxw.dk/SoftwareSite/Consoles/Consoles1.html
the entire series, especially the part about colors...
you can pimp out the windows console, like colored console log messages for example...
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Samapico
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PostPosted: Mon May 24, 2010 11:55 am    Post subject: Reply to topic Reply with quote

Colored log messages in the console would mess up log files (if I remember right, the color tags were actually characters, but maybe not)

I made a console minesweeper game with colored ASCII characters a while ago
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D1st0rt
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PostPosted: Wed May 26, 2010 11:20 pm    Post subject: Reply to topic Reply with quote

I wonder if there are any syntax files for vi or similar editor that already work on colorizing asss logs, or if one would have to be made.
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Samapico
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PostPosted: Wed Jun 16, 2010 11:10 pm    Post subject: Reply to topic Reply with quote

Having just experienced ASSS for the first time, I must say it was much easier than I thought to set up... Only had some trouble finding the right files and links, since some links here are dead, and the files section at SSGN only had the linux version (that's fixed now).

Question: Why is 'directory' not loaded by default? Spent a while trying to figure out why my zone didn't show up on directory servers... This should definitely be loaded out-of-the-box.

... I thought I had something else to say, I think I forgot.

I'm now officially ASSS-capable. icon_razz.gif
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Dr Brain
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PostPosted: Thu Jun 17, 2010 6:59 am    Post subject: Reply to topic Reply with quote

Most people don't want their test zones to become public, so having the directory server commented out is reasonable.

On the other hand, there probably should be a note of that fact in the supplied global.conf.
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Samapico
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PostPosted: Thu Jun 17, 2010 9:12 am    Post subject: Reply to topic Reply with quote

Dr Brain wrote:
Most people don't want their test zones to become public, so having the directory server commented out is reasonable.

On the other hand, there probably should be a note of that fact in the supplied global.conf.
That would be reasonable indeed icon_smile.gif

Oh, another thing I noticed is, why isn't the userguide.pdf with the install package? The readme (if I remember correctly) tells you to check the userguide, but you have no idea of knowing where to get it.

Ok, the readme points to 'http://sscx.net/asss/userguide.html' , which is yet another dead link to the userguide
Which is why including the pdf would make things easier, imo tongue.gif
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Cheese
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PostPosted: Thu Jun 17, 2010 6:02 pm    Post subject: Reply to topic Reply with quote

the userguide is now a little outdated, and he was wanting to write a new one...
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Samapico
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PostPosted: Tue Jun 29, 2010 12:25 am    Post subject: Reply to topic Reply with quote

Is there an example about using advisers somewhere?
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Cheese
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PostPosted: Tue Jun 29, 2010 4:00 am    Post subject: Reply to topic Reply with quote

noone except brain knows anything about them atm.

if anyone knows anything about it, feel free to put it in http://wiki.minegoboom.com/index.php/Writing_Advanced_Modules_In_C

ive been meaning to fill in 'Passing Data To Timers' and 'Passing Multiple Arguments To Commands '
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Dr Brain
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PostPosted: Tue Jun 29, 2010 7:13 am    Post subject: Reply to topic Reply with quote

Samapico wrote:
Is there an example about using advisers somewhere?


It depends on which adviser you're looking to use. The freqman enforcer advisers are demonstrated in the enf_*.c files.
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Samapico
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PostPosted: Tue Jun 29, 2010 8:38 am    Post subject: Reply to topic Reply with quote

wth I was searching for something like RegAdviser and didn't find it... but now I did... oh well. Got it.
Thanks
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Hakaku
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PostPosted: Tue Jun 29, 2010 8:41 am    Post subject: Reply to topic Reply with quote

http://bitbucket.org/grelminar/asss/wiki/Adviser
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Samapico
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PostPosted: Tue Jun 29, 2010 8:48 am    Post subject: Reply to topic Reply with quote

What? Another ASSS wiki?!?!?
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Cheese
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PostPosted: Tue Dec 28, 2010 7:17 pm    Post subject: Reply to topic Reply with quote

another thing i would like is command aliasing
kind of like what mervbot used to have

for example:

?a is typed, and a ?hello module command activates instead
?arena is typed, and the REAL ?a activates


i think asss already has this (ala sgcompat), but if a command exists already it will always activate
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Dr Brain
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PostPosted: Tue Dec 28, 2010 9:46 pm    Post subject: Reply to topic Reply with quote

Yeah, asss can't easily do any command routing or rewriting at the moment. It's a feature I've always wanted but never gotten around to implementing.
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Cheese
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PostPosted: Fri Apr 20, 2012 2:20 pm    Post subject: Reply to topic Reply with quote

bump
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fatrolls
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PostPosted: Sun Apr 06, 2014 4:43 am    Post subject: Reply to topic Reply with quote

Didn't feel like making a whole topic for this but when I use in settings

Code: Show/Hide

[Periodic]
RewardDelay=2000
RewardMinimumPlayers=1
RewardPoints=1000


Why do I receive

Reward: 0 points

I know the points are based on how much flags your team has but why even send 0's if you have no flags?

Any way to fix this in the settings or is this a ASSS thing?


-----------------------------------------------------------

Also a new bug, when I score a goal in a blue goal it says Enemy Goal! on my own freq and I get no points, seems like a settings problem maybe?

Enemy Goal! fixed it was missing a setting MinTeams

Code: Show/Hide

[Soccer]
MinTeams=1
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Hakaku
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PostPosted: Mon Apr 07, 2014 11:45 pm    Post subject: Reply to topic Reply with quote

fatrolls wrote:
Why do I receive

Reward: 0 points

I know the points are based on how much flags your team has but why even send 0's if you have no flags?

Any way to fix this in the settings or is this a ASSS thing?

This was fixed in 1.5.0, though you have to add the following pointless setting:

[Periodic]
SendZeroRewards = 0
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