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TerminatioN Newbie
Joined: Nov 30 2006 Posts: 12 Offline
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Posted: Tue Apr 07, 2009 1:37 pm Post subject: Users kicked out of zone and not able to re-enter? |
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Hi, I'm TerminatioN, current sysop at SSCC RedStar.
We are experiencing a problem where players will be kicked out of the zone and are unable to re-enter.
Here is what happens:
The player will be in the zone for any random amount of time and for whatever reason (my only guess is severe lag), I will get a red sysop message saying "WARNING: Packet flood from" from their IP.
Shortly after they will be kicked from the zone.
Upon attempting to re-enter they say the client will sit at the black screen as if trying to connect to the zone, but it will stay there for a long period of time, after which they get the error message "Check to make sure that you are connected to the internet and that the server is online." or something to that extent.
I get no error message or anything on my side when they try and enter.
The only way they are able to get back into the zone is if they can change their IP (which is problematic for some players).
I'm not really too knowledgeable on this subject, but my only thought was that it was some kind of security server side blocking their IP that I had no control over.
Totally possible I'm completely wrong though.
Anyways, does anyone have any idea what could be causing this and/or a possible fix?
Thanks,
-TerminatioN _________________
redstar.ning.com |
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Initrd.gz Seasoned Helper
Joined: Sep 18 2008 Posts: 134 Location: Over there ---> Offline
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Posted: Tue Apr 07, 2009 5:19 pm Post subject: |
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Perhaps the server, as in just the application, is lagging, and the OS "stacks" packets, and then sends it all at once to the application once it is through. The server thinks its getting them all at once.
I don't know if this is true, especially about the packet part. Its more of a wild guess, but it may be it (probably not though) |
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Guest
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Posted: Thu Apr 09, 2009 4:37 pm Post subject: |
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Thanks.
I think this has been resolved. Not exactly sure what he did but i think freakmonger fixed the problem for us. |
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TerminatioN Newbie
Joined: Nov 30 2006 Posts: 12 Offline
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Posted: Thu Apr 09, 2009 4:38 pm Post subject: |
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Thanks.
I think this has been resolved. Not exactly sure what he did but i think freakmonger fixed the problem for us. |
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