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Central 1.0 (your new distributed directory server)
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Mine GO BOOM
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PostPosted: Tue May 12, 2009 7:20 pm    Post subject: Reply to topic Reply with quote

Or you could make it export SNMP, and use something fancy like Cacti for the recording/graphing of the data.
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Kingsize
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PostPosted: Wed May 13, 2009 5:14 am    Post subject: Reply to topic Reply with quote

Hakaku wrote:

I don't see why they would, not unless you copied their code. Gotta remember, that the tw stats page wasn't the first nor the only one to ever exist.

That's true. No I didn't copy the code. I copied part of the 'idea' how that population statistical graph system works, that wasn't a secret. You are unable to copy PHP code, unless you have account to this computer where the source code is, and I don't have an access to tw website.

Mine GO BOOM wrote:
Or you could make it export SNMP, and use something fancy like Cacti for the recording/graphing of the data.

That would be even better way to do that. I could try this...
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Doc Flabby
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PostPosted: Wed May 13, 2009 2:23 pm    Post subject: Reply to topic Reply with quote

Would you be willing to release the source (or explain) how you created the graphs, thats probably the part of most interest and relevent to anybody reading this thread, collecting the data and processing it is pretty easy tongue.gif
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Kingsize
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PostPosted: Wed May 13, 2009 2:38 pm    Post subject: Reply to topic Reply with quote

Doc Flabby wrote:
Would you be willing to release the source (or explain) how you created the graphs, thats probably the part of most interest and relevent to anybody reading this thread, collecting the data and processing it is pretty easy tongue.gif

Sure, I'll do that tomorrow. I'll make a small tutorial/guide how I have done that script and how it works. I can also release a simple version of this script, so everyone can do what ever they want for it. icon_smile.gif
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Kingsize
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PostPosted: Thu May 14, 2009 4:08 am    Post subject: Reply to topic Reply with quote

Is it possible Central 1.2d might crash if log file comes too big? Filesize was about 4.0Mb, and Central crashed for some reason. Removed log file and now everything is back up and running.

EDIT: After removing logfile and disabling some logging, everything has work'd just fine.

Going to make today that guide I promissed a few days ago. Had no time to do that yesterday.
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D1st0rt
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PostPosted: Mon May 18, 2009 5:10 pm    Post subject: Reply to topic Reply with quote

I wonder if having logs split or even setting up logrotate would resolve that, did you get any error messages?
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Samapico
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PostPosted: Mon May 18, 2009 5:12 pm    Post subject: Reply to topic Reply with quote

4 MB text files are never fun to handle icon_sad.gif
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L.C.
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PostPosted: Tue Jun 09, 2009 12:07 pm    Post subject: Reply to topic Reply with quote

Doc, your directory server does run on my server, but it crashes when someone tries to download from it. This is what happens when I attempt to retrieve a listing from the directory server:

Code: Show/Hide
<D> 6/9/2009 11:05 AM (ZoneListener): Updated Zone: BlueT Dragonball Z
<I> 6/9/2009 11:05 AM (ClientListener): Download Started from: 72.173.7.198:3220


Unhandled Exception: System.InvalidOperationException: Unrecognised Encryption
   at Subspace.Net2.Core.Connection(Message msg) in C:\subspace2\client\subspace
2\net\Core.cs:line 213
   at Subspace.Net2.Core.NewMessage(Message msg) in C:\subspace2\client\subspace
2\net\Core.cs:line 153
   at Central.ClientListener.Run() in C:\subspace2\Central\Central\ClientListene
r.cs:line 107
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

C:\Documents and Settings\qwerty\Desktop\dir>


As for PriitK's and Snrrrub's directory servers -- when I open them, they just immediately close without any messages or errors.
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Doc Flabby
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PostPosted: Fri Jul 03, 2009 12:47 pm    Post subject: Reply to topic Reply with quote

L.C. wrote:
Doc, your directory server does run on my server, but it crashes when someone tries to download from it. This is what happens when I attempt to retrieve a listing from the directory server:

I've just got back from a 3 week holiday, but ill have a look into this when I get a chance icon_smile.gif
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Doc Flabby
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PostPosted: Wed Aug 12, 2009 9:44 am    Post subject: Reply to topic Reply with quote

Central 1.3 - Exciting new feature *cough*

Get the latest version here https://sourceforge.net/projects/subspace2/files/central/1.3/Central-1.3.zip/download

or http://subspace2.net/Central-1.3.zip

BUGFIX:

LC: I've applied a small patch that will hopefully stop it crashing on an invalid packet (which is what was happening i think)

NEW FEATURE: startup.txt

Contains a list of zones that are preloaded into the directory server, this list is reloaded everytime an attempt to download the zone list from the other directory servers (so you can add more zones to it)

The idea is for zones that refuse to connect to your server (for various reasons) you can manually add them, like in continuum.

The file format for startup.txt is:

Code: Show/Hide
Name|IP|Port|Description


Let me know how you get on icon_smile.gif
[/code]
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Bak
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PostPosted: Wed Aug 12, 2009 8:57 pm    Post subject: Reply to topic Reply with quote

you should have it periodically check other directory servers, steal all the zones, then maintain a cache where it pings them periodically to make sure they're still up.
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Dr Brain
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PostPosted: Wed Aug 12, 2009 10:15 pm    Post subject: Reply to topic Reply with quote

That'd be great if there were other directory servers to check.
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Doc Flabby
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PostPosted: Thu Aug 13, 2009 8:04 am    Post subject: Reply to topic Reply with quote

Bak wrote:
you should have it periodically check other directory servers, steal all the zones, then maintain a cache where it pings them periodically to make sure they're still up.

It does this already tongue.gif The only problem is as dr. brain says there are no others to check any more, so i've had to add this silly startup.txt (manual caching) "feature" because some of the big zones seem to firewalled so they can't connect to other directory servers.
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Initrd.gz
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PostPosted: Thu Aug 13, 2009 10:14 pm    Post subject: Reply to topic Reply with quote

I can run a server on my computer along with my zone, since there aren't too many now. It should be on 24/7, since the server is hosted by Linode.
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Deligious
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PostPosted: Sun Aug 16, 2009 11:25 am    Post subject: Reply to topic Reply with quote

Code: Show/Hide

<E> 8/16/2009 6:21 PM (ZoneDownloader): Download Failed at: ssdir.playsubspace.com :System.Net.Sockets.SocketException: Connection refused
  at System.Net.Sockets.Socket.Receive (System.Byte[] buf, Int32 size, SocketFlags flags) [0x00000]
  at Central.ZoneDownloader.Download () [0x00000]
Connection not Ready

Getting error like this...
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Bak
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PostPosted: Sun Aug 16, 2009 3:52 pm    Post subject: Reply to topic Reply with quote

looks like it can't connect to ssdir.playsubspace.com. Should it be able to do this?
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Doc Flabby
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PostPosted: Sun Aug 16, 2009 4:07 pm    Post subject: Reply to topic Reply with quote

Deligious wrote:
Code: Show/Hide

<E> 8/16/2009 6:21 PM (ZoneDownloader): Download Failed at: ssdir.playsubspace.com :System.Net.Sockets.SocketException: Connection refused
  at System.Net.Sockets.Socket.Receive (System.Byte[] buf, Int32 size, SocketFlags flags) [0x00000]
  at Central.ZoneDownloader.Download () [0x00000]
Connection not Ready

Getting error like this...

Can you can download a zone list from ssdir.playsubspace.com in continuum? The error indicates it cannot connect to the server because the connection is being refused somewhere on route, this could be due to a firewall at your end somewhere.
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Deligious
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PostPosted: Sun Aug 16, 2009 4:13 pm    Post subject: Reply to topic Reply with quote

Problem solved. I had also sscentral.sscuservers.net listed in Central config file. After removing that and leaving only ssdir.playsubspace.com it started downloading correctly. Now everything works just fine. Thanks! I didn't notice at all sscentral.sscuservers.net doesn't work any more, after trying to download servers in Continuum from that server I noticed that and got an idea to remove that from Centrals config file.
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PostPosted: Wed Aug 19, 2009 1:50 pm    Post subject: Reply to topic Reply with quote

Security Bugfix:

Clients could crash the server by making multiple connections and then not disconnecting, this is hopefully no longer possible.

There was a problem with the error reporting for the zone downloads, it incorrectly reported the wrong directory server as not working, this has been fixed

Patched:

http://www.subspace2.net/Central-1.3.zip
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L.C.
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PostPosted: Sat Oct 17, 2009 4:03 pm    Post subject: Reply to topic Reply with quote

Same server as before. I also found that your directory server is not updating log.txt like it should, because I was forced to use "Mark" in the window and highlight the entire console to get the following:

Code: Show/Hide
Central v1.2.3518.31947 Copyright (C) 2009 Kingsley Masters
This program comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
under certain conditions.

----------Log "Console" Opened 10/17/2009 2:57 PM----------
<I> 10/17/2009 2:57 PM (ZoneListener): Starting...
<I> 10/17/2009 2:57 PM (ClientListener): Starting...
<I> 10/17/2009 2:57 PM (Central): Reloading Startup List...
<I> 10/17/2009 2:57 PM (Central): Loaded 5 zones from startup.txt
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCU 17th Parallel
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCU Death Star Battle
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCU Extreme Games
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCU Trench Wars
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCX Chaos/League Zone SVS
<I> 10/17/2009 2:57 PM (ZoneDownloader): Starting download...
<I> 10/17/2009 2:57 PM (ZoneDownloader): Using Peer: sscentral.sscuservers.net
<E> 10/17/2009 2:57 PM (ZoneDownloader): Download Failed at: sscentral.sscuserve
rs.net :System.Net.Sockets.SocketException: An existing connection was forcibly
closed by the remote host
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size,
SocketFlags socketFlags)
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags s
ocketFlags)
   at Central.ZoneDownloader.Download() in C:\subspace2\Central\Central\ZoneDown
loader.cs:line 135
Connection not Ready

<I> 10/17/2009 2:57 PM (ZoneDownloader): Download Complete
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSCA Digital Core (CTF)
<I> 10/17/2009 2:57 PM (ClientListener): Download Started from: 67.54.231.207:12
523
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
Unrecognised Encryption, ignoring connection
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
Connection Closed

<I> 10/17/2009 2:57 PM (ClientListener): Download Started from: 67.54.231.207:12
524
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:57 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
<I> 10/17/2009 2:57 PM (ClientListener): Download Started from: 67.54.231.207:12
525
Unrecognised Encryption, ignoring connection
Connection Closed

Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
<I> 10/17/2009 2:57 PM (ZoneListener): New Zone: SSA Descent (CTF)
Unrecognised Encryption, ignoring connection
<I> 10/17/2009 2:57 PM (ClientListener): Download Started from: 67.54.231.207:12
526
Unrecognised Encryption, ignoring connection
Connection Closed

Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Unrecognised Encryption, ignoring connection
Connection Closed

<I> 10/17/2009 2:58 PM (ZoneListener): New Zone: SSA CRe Test Zone
<I> 10/17/2009 2:58 PM (ZoneListener): New Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Section 31 Test Zone
<I> 10/17/2009 2:58 PM (ZoneListener): New Zone: SSCA Algol
<D> 10/17/2009 2:58 PM (ClientListener): Cleaned Connections: 4 to 0
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: SSCA Digital Core (CTF)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Jackpot SVS
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Trench Wars (DEV)
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: BlueT Dragonball Z
<D> 10/17/2009 2:58 PM (ZoneListener): Updated Zone: SSA Descent (CTF)


I used the following in Continuum for directory server list (I think the last IP or last two IPs are not correct):
Quote:
74.86.5.231 74.86.5.230 74.86.5.229 74.86.5.228 74.86.5.98 74.86.5.97


For the log I copied and pasted above, this is what log.txt has:
Quote:
----------Log "LogFile" Opened 10/17/2009 2:57 PM----------
<E> 10/17/2009 2:57 PM (ZoneDownloader): Download Failed at: sscentral.sscuservers.net :System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 size, SocketFlags socketFlags)
at Central.ZoneDownloader.Download() in C:\subspace2\Central\Central\ZoneDownloader.cs:line 135


The setup of this test is straight out of the box execution of http://www.subspace2.net/Central-1.3.zip.
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Doc Flabby
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PostPosted: Wed Feb 03, 2010 4:53 pm    Post subject: Reply to topic Reply with quote

Resolved in v1.4:

FIX: Unrecognised Encryption, ignoring connection

This very obscure was due to the server being run on windows 2003 servers with multiple IP addresses, and sending requests on a different IP to the one it received on.

There is now a <bindaddress> option in the .config file, to specify the IP address the server will listen on.

Random 100 players bug also fixed

http://www.subspace2.net/Central-1.4.zip




Bin

Central-1.4.zip - 106.09 KB
File downloaded or viewed 142 time(s)
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L.C.
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PostPosted: Wed Feb 03, 2010 5:27 pm    Post subject: Reply to topic Reply with quote

So what was causing the 100-player bug? biggrin.gif
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PostPosted: Wed Feb 03, 2010 5:44 pm    Post subject: Reply to topic Reply with quote

it should have been updating the zone stats (player count) before starting the server icon_smile.gif
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PostPosted: Fri Mar 12, 2010 4:03 am    Post subject: Reply to topic Reply with quote

Added bugfix to prevent rogue clients crashing server.

Connections are forcefully terminated after they have been open 60 seconds. (as it takes less than a second to download a list, none of them should be open this long)

Download (bin)
http://subspace2.net/Central-1.4f.zip
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PostPosted: Fri Mar 12, 2010 9:43 am    Post subject: Reply to topic Reply with quote

Any news on the 10-player glitch? sa_tongue.gif
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