Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (0) | Shanky.com
malfunctioning sendto

 
Post new topic   Reply to topic Printable version
 View previous topic  Tyan MOBO beeping at me and then turns... Post :: Post New zone problems  View next topic  
Author Message
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Tue Nov 04, 2008 8:26 pm    Post subject: malfunctioning sendto Reply to topic Reply with quote

i cant seem to get sendto work work correctly anywhere...

what are the setup requirements? (server.ini stuff)
what is the usage, and all possible usages? (syntax)
who can it be used by?


because the way i have it set up now, it works correctly in getting the user OUT of the zone, (window shows client leaving) but there is no indication of the client arriving at the destination zone.
the client sees the 'entering arena' PERMANENTLY after the send, as in, never arrives, stays in the screen until you press esc.
_________________
SSC Distension Owner
SSCU Trench Wars Developer
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
L.C.
Server Help Squatter


Age:34
Gender:Gender:Male
Joined: Jan 03 2003
Posts: 574
Location: Missouri, US
Offline

PostPosted: Tue Nov 04, 2008 9:31 pm    Post subject: Reply to topic Reply with quote

At the moment you can only use it in SSC connected zones as far as I know. Snrrrub has managed to get it to work for non-SSC though, probably through his work-in-progress client hack.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Wed Nov 05, 2008 6:21 am    Post subject: Reply to topic Reply with quote

*sendto works fine at my own subgame server (only in PM and with the correct syntax).
I tried sending a player from my own zone to my own zone (*sendto 127.0.0.1,5900,arena) and the client experienced the same situation Cheese describes. The command probably doesn't work if you're trying to send a client to the same zone he already was in.

Nonetheless, we've had the command working properly in Trench Wars. We used it to send players from a private #arena (upon entrance) to an arena in our development zone. This worked fine.

Cheese,
there are no setup requirements. The command can only be used by system operators in PM and the correct syntax is:
Code: Show/Hide
*sendto IP,Port,Arena

All arguments are mandatory. For example:
Code: Show/Hide
*sendto 66.36.241.110,5400,afk

to send players to the afk arena in Trench Wars
_________________
Nickname: Maverick (I changed my name!)
TWCore developer | Subspace statistics
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Wed Nov 05, 2008 7:35 pm    Post subject: Reply to topic Reply with quote

subgame, or subgame2?

i have only seen it successfully used in 2 zones, tw and mg


and i tried sending from a zone to the same zone, and a zone to another zone on the same network, both failed.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Thu Nov 06, 2008 2:43 am    Post subject: Reply to topic Reply with quote

subgame2 ofcourse
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
JoWie
Server Help Squatter


Gender:Gender:Male
Joined: Feb 25 2004
Posts: 215
Offline

PostPosted: Thu Nov 06, 2008 4:13 am    Post subject: Reply to topic Reply with quote

maverick, wouldn't
Code: Show/Hide

*sendto 127.0.0.1,5900,arena


send the player to the zone he is running locally
Back to top
View users profile Send private message Add User to Ignore List
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Thu Nov 06, 2008 1:58 pm    Post subject: Reply to topic Reply with quote

That's what I meant.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Snrrrub
Novice


Joined: May 29 2008
Posts: 37
Offline

PostPosted: Sat Nov 22, 2008 11:02 am    Post subject: Reply to topic Reply with quote

*sendto works only if the target zone you're sending a player to is connected to the SSC biller. That's why you can't *sendto anyone to your private zone.

I have managed to work around this (without making any client/server changes) but it involves masquerading as an SSC biller-connected zone. That's also why none of the SSA zones show the "not connected to SSC" warning (the client thinks they're all on SSC).

As long as the client thinks it's connecting to an SSC zone, it will happily respect *sendto.

Technical details: the client, if being sent to a non-SSC zone, will clear out its password (all '\0' characters) in the login packet. The target server will reject the client due to bad password. I suspect the client doesn't show the "warning, this zone is not connected to SSC" dialog or an "invalid password" message box because either:

a) the client at that point is not in a state to display dialog boxes (fullscreen) or
b) the user experience would be pretty bad if you're in a zone and you're randomly asked if you want to connect to a non-SSC zone

Personally, I think it's the former rather than the latter but that's just pure speculation.

-Snrrrub
Back to top
View users profile Send private message Add User to Ignore List
Chambahs
Power attack
Power attack


Joined: Jun 19 2005
Posts: 820
Offline

PostPosted: Sat Nov 22, 2008 1:23 pm    Post subject: Reply to topic Reply with quote

snrrrub, you have too much time on your hands <3
Back to top
View users profile Send private message Add User to Ignore List
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Sun Nov 23, 2008 2:55 pm    Post subject: Reply to topic Reply with quote

so did i hear correctly in putting
AskNewUsers=0
in [misc] in server.ini to remove the non ssc message box?
and will that alone allow it to work?


if i can get this thing to work, i can do a lot of good things...
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Thu Dec 04, 2008 6:28 pm    Post subject: Reply to topic Reply with quote

bump
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
Snrrrub
Novice


Joined: May 29 2008
Posts: 37
Offline

PostPosted: Sun Feb 01, 2009 1:43 pm    Post subject: Reply to topic Reply with quote

No, there's no way for a server to control the SSC message box. If there was, there wouldn't be any point to having that message in the first place.

-Snrrrub
Back to top
View users profile Send private message Add User to Ignore List
Cheese
Wow Cheese is so helpful!


Joined: Mar 18 2007
Posts: 1017
Offline

PostPosted: Sun Feb 01, 2009 2:19 pm    Post subject: Reply to topic Reply with quote

Snrrrub wrote:
I have managed to work around this (without making any client/server changes) but it involves masquerading as an SSC biller-connected zone. That's also why none of the SSA zones show the "not connected to SSC" warning (the client thinks they're all on SSC).
-Snrrrub


how did you manage this then...?
and does this mean ssa can send to ssa?
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> General Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 414 page(s) served in previous 5 minutes.

phpBB Created this page in 0.656399 seconds : 38 queries executed (95.0%): GZIP compression disabled