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Blocks
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PostPosted: Wed Sep 03, 2008 4:34 am    Post subject: Reply to topic Reply with quote

I believe Aceflyer is referring to the pastime known as "smurfing," or the act of getting on an unknown name to piss off your friends, just for kicks.
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Aceflyer
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PostPosted: Wed Sep 03, 2008 11:51 am    Post subject: Reply to topic Reply with quote

Snrrrub wrote:
Aceflyer: the only information that could be considered "personal" is the IP address. None of the other fields can be used to extract any meaningful, real-world information. The IP address can already be viewed through *info and the current (widely used) alias bots make that readily available to zone mods. Moreover, it's unreasonable for a user to expect their IP address to remain private while communicating over the internet.

The ?alias command is not the same as ?userinfo. In case I overlooked something major, can you tell me what sort of abuse you expect from listing alias (name), ip, and MID for a given user?

-Snrrrub


Ah, thanks for explaining. It seems I misunderstood ?alias and thought it to be a variant of ?userinfo - my bad.

Still, it is probable that not all zone admins on Isometry would have the same standards regarding the confidentiality of alias information. On SSC, for instance, zones like TW have a policy of strict confidentiality of players' alias information; any disclosure of alias information to the public is strictly prohibited. And with the old SSCC alias system, access was closely limited to help safeguard against abuse.

Yes, zone admins can put up their own alias bots, but that would restrict them to collecting information from players that actually enter their zones; if a player never enters "Zone B", their alias information would never be directly available to ops of "Zone B". Whereas with a biller-based ?alias command, even if a player has only ever played in "Zone A" on Isometry, his/her alias information would be freely available to ops of "Zone B", "Zone C", etc. on Isometry - and some of these ops might have a grudge against the player in question, and might disclose the players' aliases to the public.

I am not saying whether this is good or bad, but this is something that players do not have to worry about on SSC.
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