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Server Help | ASSS Wiki (0) | Shanky.com
server.ini

 
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PostPosted: Mon Jul 07, 2008 4:50 pm    Post subject: server.ini Reply to topic Reply with quote

I try to open subbill.exe and subgame2.exe and subgame2 wont connect to the billing server. Heres my server.ini and my subbill.ini

//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame

[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_bzw.lvl
//Change to your map file name
Port=9000
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=96.228.98.249
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=
EnergyPassword=
ModeratorPassword=
SuperModeratorPassword=
VIPPassword=
//Change all to what you want

[Billing]
LogMessages=0
IP=96.228.98.249
Password=phish
//What is the billing pw in the subbill.ini
ServerName=test
//Zone name
Port=185
ServerId=9000
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=
//What you want to have for the description of zone
NamePassword=
//Pick anything you want
Port=4991




[Misc]
AllowNewUsers=1
SysopPassword=
//Change to Billing Sysop Password, usless anyways..
BillingPassword=phish
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=9000


I want to know whats wrong in that so i can connect to the billing server.
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L.C.
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Age:34
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Joined: Jan 03 2003
Posts: 574
Location: Missouri, US
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PostPosted: Mon Jul 07, 2008 8:16 pm    Post subject: Reply to topic Reply with quote

Code: Show/Hide
[Misc]
Port=8000

[Billing]
LogMessages=0
IP=127.0.0.1
Password=phish
//What is the billing pw in the subbill.ini
ServerName=test
//Zone name
Port=9000
ServerId=8000
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=8000
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400


Perhaps you should use / download and install http://www.hlrse.net/Qwerty/ServerKit-v2-Full.exe.
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Chambahs
Power attack
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Joined: Jun 19 2005
Posts: 820
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PostPosted: Wed Jul 09, 2008 12:58 pm    Post subject: Reply to topic Reply with quote

Lol LC, you need to write:

"This is what you should use:" At the top.

I thought you were quoting his section, but you fixed it.

So yea, use what LC wrote.
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