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Soccer Reset

 
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Cheese
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PostPosted: Sun Jun 15, 2008 1:13 pm    Post subject: Soccer Reset Reply to topic Reply with quote

There seems to be some sort of *reset command, that I have only seen working in TW.
It works exactly like *flagreset, except it resets the soccer game, but only if the [soccer] cfg setting is a certain way...

So far, I have only seen a bot do it, as the people attempting it didnt have sufficient powers.



anyone have any info on this?
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Samapico
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PostPosted: Sun Jun 15, 2008 10:29 pm    Post subject: Reply to topic Reply with quote

emmm... the only way I could see this work is:

No soccer victory in the subgame settings... meaning every goal will look like:

Team Goal! by Somedude
Reward: 1000

(note that the score isn't displayed)

But the bot could then say
*arena Score: 1 - 4

And then it could easily reset its own score

Does exactly what you described, but if you're sure it was a *command, then it's not it.
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D1st0rt
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PostPosted: Sun Jun 15, 2008 10:41 pm    Post subject: Reply to topic Reply with quote

I seem to recall there being a command like *resetgame or something similarly named for soccer (I have a vague memory of thinking it was poorly named) but can't find any evidence or documentation to that effect.
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Cheese
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PostPosted: Sun Jun 15, 2008 11:53 pm    Post subject: Reply to topic Reply with quote

some people have said its something like *restart
and it only works in ?go jailbreak in tw, and a few other arenas, but not in others...


unrelated:
ive also been tossing around *sendto, and it doesnt seem to work properly...
ive gotten the zone to crash by using the command improperly, and by setting it a certain way, it can alter the zone population count, and it can also give duplicate arena lists (esc a)
ive gotten as far as moving the client out of the zone, but it then gets stuck in the 'entering arena' phase...

anyone proficient with this pm me ingame...

-edit-
also found out that the timer in *rstat is actually the current point the system time is inbetween each minute, in milliseconds, which ranges between 1-60,000
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Maverick
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PostPosted: Mon Jun 16, 2008 2:17 am    Post subject: Reply to topic Reply with quote

D1st0rt wrote:
*resetgame
My best guess aswell but there was something why it never really worked (sysop only?)
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Samapico
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PostPosted: Mon Jun 16, 2008 5:44 pm    Post subject: Reply to topic Reply with quote

Got it...

*restart = restarts timed games (speed zone)

it's an smod command...

However, if you want it to work, you have to make it a timed game...
Misc:TimedGame > 0

You can set it to a ridiculously high value I guess
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