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HSCore Suggestions?

 
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Dr Brain
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PostPosted: Fri May 02, 2008 12:21 am    Post subject: HSCore Suggestions? Reply to topic Reply with quote

I'm in the process of rewriting the hscore modules from the ground up to fix some fundamental design flaws that have been causing crashes and also to add various new features. I don't think anyone out there is seriously using the modules, but I figured I'd post this topic and give people the option to suggest features.

So, what is it that you would like to see added to the hscore that would make it more useful to you and your zone?

This is co-posted on http://www.ssforum.net/index.php?showtopic=20157
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Bak
?ls -s
0 in


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PostPosted: Fri May 02, 2008 1:15 am    Post subject: Reply to topic Reply with quote

open source
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Cheese
Wow Cheese is so helpful!


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PostPosted: Fri May 02, 2008 4:06 am    Post subject: Reply to topic Reply with quote

awesome, a noncrashing hs would be excellent!
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Dr Brain
Flip-flopping like a wind surfer


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PostPosted: Fri May 02, 2008 9:06 am    Post subject: Reply to topic Reply with quote

Bak wrote:
open source


http://forums.minegoboom.com/viewtopic.php?t=7409

Already have that feature. Next version will be as well.
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Aquarius/KrynetiX
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PostPosted: Sat May 31, 2008 10:58 pm    Post subject: Reply to topic Reply with quote

Could you give the core the ability to have many ?shipstatus's for each ship?

To allow this: http://www.ssforum.net/index.php?showtopic=19504
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Dr Brain
Flip-flopping like a wind surfer


Age:38
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Joined: Dec 01 2002
Posts: 3502
Location: Hyperspace
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PostPosted: Sun Jun 01, 2008 10:14 am    Post subject: Reply to topic Reply with quote

I've added a global hull where players can move items around. Not quite the same thing as switching between entire setups, but it allows the same end result.
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