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APPSter Newbie
Joined: Nov 07 2007 Posts: 1 Offline
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Posted: Thu Nov 08, 2007 3:40 pm Post maybe stupid Post subject: test |
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just a test |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Thu Nov 08, 2007 6:06 pm Post maybe stupid Post subject: |
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It just me, or is this board unusually dead? _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Nov 08, 2007 10:36 pm Post maybe stupid Post subject: |
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Meh. Dead? Yes. Unusually? Not really. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Thu Nov 08, 2007 11:22 pm Post maybe stupid Post subject: |
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It's very slow... but doesn't surprise me, not like any major developer's are coming out with anything new on a regular basis to enhance the game play?
I'm also getting tired of the "newb"-like users who post jibberish although MGB does a good job of cleaning it up before I have to read it. _________________ Performance is often the art of cheating carefully. - James Gosling |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Fri Nov 09, 2007 12:43 am Post maybe stupid Post subject: |
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CypherJF wrote: | Ialthough MGB does a good job of cleaning it up before I have to read it. |
Having a job that involves lots of dead time in which I can just read up on shit helps. |
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Doc Flabby Server Help Squatter

Joined: Feb 26 2006 Posts: 636 Offline
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Posted: Fri Nov 09, 2007 5:03 am Post maybe stupid Post subject: |
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CypherJF wrote: | It's very slow... but doesn't surprise me, not like any major developer's are coming out with anything new on a regular basis to enhance the game play?. |
I'm working on a subspace API in c# (ie subspace network stack implementation). Not much interest has been shown in any of my developments, didn't get a single post or feedback on the linux port of catid's biller, and zero feedback on the directory server port. I guess people think they suck without even trying them out  _________________ Rediscover online gaming. Get Subspace | STF The future...prehaps |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Nov 09, 2007 8:17 am Post maybe stupid Post subject: |
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The people that run billing servers and directory servers are few and far between. |
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Animate Dreams Gotta buy them all! (Consumer whore)

Age:37 Gender: Joined: May 01 2004 Posts: 821 Location: Middle Tennessee Offline
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Posted: Fri Nov 09, 2007 11:28 am Post maybe stupid Post subject: |
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Mine GO BOOM wrote: | [..]
Having a job that involves lots of dead time in which I can just read up on shit helps. |
I had one of those, and it sucked. I mean, it was nice being able to surf the internet and chat during work, it was just boring. I probably learned more programming while I was there(during my free time) than I have all my programming classes combined, though.
Doc Flabby wrote: | [..]
I'm working on a subspace API in c# (ie subspace network stack implementation). Not much interest has been shown in any of my developments, didn't get a single post or feedback on the linux port of catid's biller, and zero feedback on the directory server port. I guess people think they suck without even trying them out  |
I think the problem is just a lack of developers and resources. I mean, a linux biller is nice, but to my knowledge, you are the only host with a Linux system(you should work on getting SSC anyway) except for SSCE, and everything they've got is on SSC. And directory servers aren't exactly high on anyone's list either. |
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