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Jackpot Display

 
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Mega
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PostPosted: Sat Jun 30, 2007 1:49 am    Post subject: Jackpot Display Reply to topic Reply with quote

Hello, Can anyone post a copy of jpdisplay.dll for mervbot, K0zys doesnt work with mine, Ill attach it, please help me xD



jp.lvz - 38.63 KB
LVZ Dump: INI
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Maverick
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PostPosted: Sat Jun 30, 2007 10:46 am    Post subject: Reply to topic Reply with quote

http://maverick.sscentral.com/files/JackpotLVZ.zip

Read the readme.txt inside it, it should work just fine once you have a proper lvz for it.
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Mega
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PostPosted: Sat Jun 30, 2007 10:52 am    Post subject: Reply to topic Reply with quote

........ Now the numbers are showing Backwards

ex: ?jackpot
Curreent Jackpot 14
Jackpotlvz says 41.......

Mav help me
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Mega
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PostPosted: Sat Jun 30, 2007 10:55 am    Post subject: Reply to topic Reply with quote

ok... i've read your readme but i dont understand it, Should i debuild the lvz and modify the numbers? or what?
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Maverick
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PostPosted: Sat Jun 30, 2007 11:07 am    Post subject: Reply to topic Reply with quote

The lvz needs to have it's *objon numbers set as described in the readme.txt

Debuilding it and changing the numbers is probably what needs to be done.
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Mega
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PostPosted: Sat Jun 30, 2007 11:09 am    Post subject: Reply to topic Reply with quote

Lol help me, I'ved Debuiled the level, now what should i do
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Maverick
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PostPosted: Sat Jun 30, 2007 11:41 am    Post subject: Reply to topic Reply with quote

Just use this one and make sure you change the graphics to your own.



jackpotlvz.lvz - 101.22 KB
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Mega
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PostPosted: Sat Jun 30, 2007 12:00 pm    Post subject: Reply to topic Reply with quote

NO luck its looks so werid can u configue my jackpot lvz for it pleasE!! its not that good ill pm u it
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BDwinsAlt
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PostPosted: Sat Jun 30, 2007 3:47 pm    Post subject: Reply to topic Reply with quote

Read the example. The bot sends *objon # so just change the numbers around to where it will work. It isn't that hard.
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