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grazzhoppa Novice
Joined: Jan 03 2007 Posts: 29 Offline
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Posted: Tue May 29, 2007 2:28 am Post subject: Shooting guns immediately after a bomb - which settings? |
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In Extreme Games zone, we have a few ships that can use their guns immediately after firing a bomb, but they have a BombFireDelay of more than one second.
But mines still have to wait for the BombFireDelay after a bomb is fired.
I can't figure out what setting allows the guns to be used in this way. Any idea? |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Tue May 29, 2007 4:10 am Post subject: |
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LandmineFireDelay _________________ There are 7 user(s) ignoring me right now. |
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grazzhoppa Novice
Joined: Jan 03 2007 Posts: 29 Offline
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Posted: Tue May 29, 2007 4:13 am Post subject: |
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All the ships have the same LandMineFireDelay, so that setting can't be the culprit. |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Tue May 29, 2007 5:46 pm Post subject: |
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You did remember to change the ship's bombs to EMPs, correct? |
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grazzhoppa Novice
Joined: Jan 03 2007 Posts: 29 Offline
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Posted: Tue May 29, 2007 7:39 pm Post subject: |
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Thanks! That's it - the bombs have to be EMPs for this to happen!
I guess it's this way so that once the EMP stops the recharge, you can finish the ship off before the EMP wears off? |
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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Tue May 29, 2007 9:54 pm Post subject: |
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ô.o
after firing an EMP bomb, the landminefiredelay is used? that's weird _________________ (Insert a bunch of dead links here) |
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