Author |
Message |
Agile Guest
Offline
|
Posted: Wed Mar 19, 2008 1:20 pm Post subject: Antiwarp checking? |
 |
|
|
|
Would it be possible to include a "player_is_antiwarped" function in the next update of ASSS? I think anti checking is a fairly standard feature that should be accessible through the standard interfaces.
-me |
|
Back to top |
|
 |
MadSkizzles Newbie
Joined: Mar 31 2008 Posts: 5 Offline
|
Posted: Mon Mar 31, 2008 8:51 pm Post subject: |
 |
|
|
|
No need. The current continuum has a small bar on the left that shows things such as repels, Bursts, and Bricks. The bar (located on the right, Directly across from the left bar) shows a small icon that looks kind of like a ship with a red circle with a line through it on it. When you activate it, it lights up.
All the confirmation you need.
P.s. don't die. AW doesn't work when your dead
M.S
- p.s. my SSCC name is YOU! ROFL! |
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
|
Back to top |
|
 |
MadSkizzles Newbie
Joined: Mar 31 2008 Posts: 5 Offline
|
Posted: Mon Mar 31, 2008 8:59 pm Post subject: |
 |
|
|
|
What does the picture look like? |
|
Back to top |
|
 |
MadSkizzles Newbie
Joined: Mar 31 2008 Posts: 5 Offline
|
Posted: Mon Mar 31, 2008 9:01 pm Post subject: |
 |
|
|
|
MadSkizzles wrote: | No need. The current continuum has a small bar on the left that shows things such as repels, Bursts, and Bricks. The bar (located on the right, Directly across from the left bar) shows a small icon that looks kind of like a ship with a red circle with a line through it on it. When you activate it, it lights up.
All the confirmation you need.
P.s. don't die. AW doesn't work when your dead
M.S
- p.s. my SSCC name is YOU! ROFL! |
Oh, and hey. If you mean the other player. It lets you know who has the AW, and usually I like to thor the man/woman who did it ^.^ |
|
Back to top |
|
 |
Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
|
Posted: Mon Mar 31, 2008 11:26 pm Post subject: |
 |
|
|
|
Mr Skizzles... I'm not sure if you understand what this is all about
...hmm... it's... emm... can anyone else explain to him?  _________________ (Insert a bunch of dead links here) |
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Mon Mar 31, 2008 11:29 pm Post subject: |
 |
|
|
|
I suspect he knows exactly what it's about. |
|
Back to top |
|
 |
Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
|
Posted: Mon Mar 31, 2008 11:33 pm Post subject: |
 |
|
|
|
Yeah, it's another possibility...
n00b or troll... |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
Posted: Wed Apr 02, 2008 9:30 am Post subject: |
 |
|
|
|
I was waiting for Dr Brain to post about his hscore again, but he hasn't so I'll mention that there might be server side antiwarp checking in there somewhere. _________________ ss news  |
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Wed Apr 02, 2008 10:27 am Post subject: |
 |
|
|
|
it's not a hard function to write, loop through every player and see if the antiwarp status bit is set, then compare distances to the antiwarp distance setting. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Wed Apr 02, 2008 5:05 pm Post subject: |
 |
|
|
|
Smong wrote: | I was waiting for Dr Brain to post about his hscore again, but he hasn't so I'll mention that there might be server side antiwarp checking in there somewhere. |
There is, but I took the code from some asss core module, so I didn't feel right taking credit for it. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
|