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.ini changing when sent by email

 
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ThunderJam
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Joined: Feb 04 2006
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PostPosted: Sat Feb 17, 2007 5:35 pm    Post subject: .ini changing when sent by email Reply to topic Reply with quote

Ok so tw is going to use a scoreboard lvz i made. I sent Duel Pasta a folder containing all the images and the .ini to make the lvz. The first time he says the .ini won't build, and he realizes a bunch of stuff that should be under [screenobjects] is incorrectly written under [mapobjects]. I look at my copy, and i try building it. It's fine, everything is under screneobjects as it should. I try it in a dev zone, and everythings fine.

So i send him another folder that this time has my .lvz built on my comp from the same ini i sent him, cuz maybe it's just not building right for him. He loads the .lvz in tw's dev zone, i come in and it works, everything seems fine. Again he looks at the ini that came in this second set of stuff, and the ini is wrong again, he tries building it, and he can not make the .lvz i sent him. I tell him to debuild my lvz just out of curiosity. All that comes up is file= and decompression statements he says.... What the heck???
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Chambahs
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Joined: Jun 19 2005
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PostPosted: Sat Feb 17, 2007 6:46 pm    Post subject: Reply to topic Reply with quote

Are you both using the same build lvz program?
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Maverick
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PostPosted: Sat Feb 17, 2007 8:05 pm    Post subject: Reply to topic Reply with quote

What errors does Duel Pasta get?
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