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F9 Guest
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Posted: Thu Feb 08, 2007 7:51 am Post subject: Help with INI |
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If my image is 1465x736 and the coords I wanna put it is 462,515 what do I write in the ini file under [mapobjects] ? |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Feb 08, 2007 10:36 am Post subject: |
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Ummm, you'd put it at 462,515. Unless you mean you want to center it at 462,515 (which wouldn't make any sense), in which case you'd just subtract half the width and height from the x and y coordinates, respectively. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Samapico No, these DO NOT look like penises, ok?
Joined: May 08 2003 Posts: 1252 Offline
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Posted: Thu Feb 08, 2007 7:35 pm Post subject: |
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coordinates are in pixels
so you have to put it at 462*16, 515*16 (each tile is 16 pixels X 16 pixels)
The coord you put is always the top-left corner of the image, so as cyan fire said, if you want it centered on 462,515 , you'd set coordinates to like... 462*16 - imagewidth/2 , 515*16 - imageheight/2
I'm too lazy to start calculator, i'll leave you the rest of the work _________________ (Insert a bunch of dead links here) |
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Muskrat Server Help Squatter
Age:37 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Thu Feb 08, 2007 8:18 pm Post subject: |
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so to answer what he was really asking
7392,8240,IMAGE0,AfterBackground,ShowAlways,0,0
(assuming you have IMAGE0=filename.bmp,1,1,100 under [objectimages] and the file included correctly.) |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Fri Feb 09, 2007 12:50 am Post subject: |
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Oh, sorry, I misread it. I thought you said screenobjects. My apologies. |
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hellzlaker Registered Cap Buster Popping men in the ass since Oct 2005
Gender: NEVER ENOUGH! Joined: Oct 27 2005 Posts: 34 Offline
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Posted: Fri Feb 09, 2007 7:19 pm Post subject: |
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i used to do that but trust me CLT is much beter its like making maps with paint |
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Samapico No, these DO NOT look like penises, ok?
Joined: May 08 2003 Posts: 1252 Offline
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Posted: Fri Feb 09, 2007 8:04 pm Post subject: |
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and DCME will be like making them with Photoshop
... couldn't resist
Indeed CLT works very well for lvz... DCME will have lvz support soon too, might want to take a look at it as well |
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