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Weaver Guest
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Posted: Fri Jan 19, 2007 10:21 pm Post subject: Server uploads and downloads |
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Does anyone know if there is a server to client download cap? If the answer is yes, does anyone know what it is and whether or not it can be adjusted via a cfg somewhere?
Thanks in advance. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sat Jan 20, 2007 12:09 am Post subject: |
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I thought it was 4MB and not adjustable? _________________ Performance is often the art of cheating carefully. - James Gosling |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sat Jan 20, 2007 12:49 am Post subject: |
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4,000,000 bytes or 4,194,304 bytes? If someone would like to test this and report back, it would be useful to know the actual hard limits (thus, other's LVZ editors can warn users, and ASSS can give an error message). |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Sat Jan 20, 2007 1:34 am Post subject: |
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I was originally going to post the limit according to the protocol, but I suppose if that were relevant, MGB would have beat me to it anyway, so...
Nevermind. _________________ There are 7 user(s) ignoring me right now. |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sat Jan 20, 2007 2:35 am Post subject: |
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Cerium wrote: | MGB would have beat me to it |
You do know I'm not infallible, and I have not worked with Subspace's protocol in over a year. Go ahead and post what knowledge you have on the topic. |
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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Sat Jan 20, 2007 3:10 am Post subject: |
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I thought that 4MB limit was for a single lvz file...
That would explain why I couldnt download that zone at once the other day, it froze at 97%, had to finish the download by re-entering. It had multiple lvz's.
Edit: nevermind that, it wasn't even a 4MB download... just noticed... my connection just screwed up I guess.
But no it's not adjustable _________________ (Insert a bunch of dead links here)
Last edited by Samapico on Sat Jan 20, 2007 1:44 pm, edited 1 time in total |
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Animate Dreams Gotta buy them all! (Consumer whore)

Age:37 Gender: Joined: May 01 2004 Posts: 821 Location: Middle Tennessee Offline
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Posted: Sat Jan 20, 2007 3:21 am Post subject: |
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That giant freak of a zone Red Planet was 9mb, and I downloaded it in one sitting. So I doubt there's a 4mb limit on the total of files. I didn't know about any limits on single lvz files, though, either, I better go adjust a couple things.... |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Sat Jan 20, 2007 11:50 am Post subject: |
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Mine GO BOOM wrote: | [..]
You do know I'm not infallible, and I have not worked with Subspace's protocol in over a year. Go ahead and post what knowledge you have on the topic. |
True, but you probably know the protocol just as well as I do, so I kinda assumed that any specific details would have already been pointed out.
Anyhow, aside from any hardcoded client/server limitations (and obvious memory/hdd limitations on either end), it seems the maximum file size, according to the protocol, is 2^32 bytes.
* Large File Transfer
* <p/>
* <pre>Packet Layout
* Field Length Description
* 0 2 Core Packet IDs: 0x00, 0x0A
* 2 4 Total File Size
* 6 ... File Chunk
* </pre> |
Though, considering each packet is roughly 512 bytes, large file transfers probably should be avoided anyway. |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sun Jan 21, 2007 1:05 pm Post subject: |
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I disagree with your reasoning but agree with your conclusion. Using bigger packets wouldn't speed up file transfers, in fact if they cause packet fragmentation it would probably slow down the transfer. Also, a 4 gigabyte file limit (2^32 bytes) is hardly a concern.
Anyways the limit is 4,194,304 bytes, and it appears to be client side. Any files larger than this will not download (the progress stays at 0%). Currently ASSS doesn't check for this, so clients will just be stuck at 0%. I didn't actually wait for the smaller files to download... but they did tick around to 1% unlike the larger file.
3,997,510 bytes - got to 1%
4,193,790 bytes - got to 1%
4,250,734 bytes - stuck at 0% _________________ SubSpace Discretion: A Third Generation SubSpace Client |
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