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screenobject

 
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z.alpha+
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Joined: Oct 10 2006
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PostPosted: Fri Oct 20, 2006 9:35 am    Post subject: screenobject Reply to topic Reply with quote

Is it possible to specify negative files in a lvz ini.

Basically I have a 800x600 image that i want centered in the screen. My screen object looks something like this:

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[screenobjects]
C-1,C-1,IMAGE40,AfterChat,ShowAlways,0


IMAGE40 is a 800x600 gif image. I've tried C--400,C--300 but that just places it back in the middle.

Keep in mind the ultimate goal is to have the 800x600 image centered in the middle of the screen.
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Cyan~Fire
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PostPosted: Fri Oct 20, 2006 10:08 am    Post subject: Reply to topic Reply with quote

Yeah, (C-400,C-300) should work.
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z.alpha+
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PostPosted: Fri Oct 20, 2006 10:14 am    Post subject: Reply to topic Reply with quote

what is the command to maniuplate screenobject using asss. i understand with subgame it's *objon <id>, but how would i turn screenobjects on and off using ass?
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PostPosted: Fri Oct 20, 2006 12:06 pm    Post subject: Reply to topic Reply with quote

*objon <id>

make sure the objects module is enabled in modules.conf
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