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Directory Server Port

 
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PostPosted: Sat Sep 23, 2006 9:43 pm    Post subject: Directory Server Port Reply to topic Reply with quote

What port do directory servers listen on?
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Protoman
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PostPosted: Sat Sep 23, 2006 10:54 pm    Post subject: Reply to topic Reply with quote

4991 I think
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PostPosted: Sun Sep 24, 2006 12:08 am    Post subject: Reply to topic Reply with quote

they listen on 2 ports, 4991 and 4992 i believe. the +1 port allows servers to report their data to the directory server while there base port allows clients to retrieve the data.
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PostPosted: Sun Sep 24, 2006 1:44 am    Post subject: Reply to topic Reply with quote

CypherJF wrote:
they listen on 2 ports, 4991 and 4992 i believe. the +1 port allows servers to report their data to the directory server while there base port allows clients to retrieve the data.

Actually, the 4991 is the +1'd port for server communication. Continuum connects via UDP port 4990.
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PostPosted: Sun Sep 24, 2006 2:10 am    Post subject: Reply to topic Reply with quote

gawd damnit, 3 hours later i figure it's 4990 and not 4991 by going through catid's directory server and mgb beats me to saying it... o well good times.
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PostPosted: Sun Sep 24, 2006 10:47 am    Post subject: Reply to topic Reply with quote

Ah well I'm sure if you had looked around you would have found the answer quicker. Ya know, +/- 1 aint bad. biggrin.gif
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PostPosted: Thu Sep 28, 2006 4:25 am    Post subject: Reply to topic Reply with quote

ehhh ok try this one... Program works fine with catid's directory server, not with the one sscentral.sscuservers.net is using. The traffic is as follows:

Code: Show/Hide

Me -> Directory Server
00 01 00 00 00 00 01 00  // I'm a subspace client connecting without encryption

Directory Server -> Me
00 02 00 00 00 00 // you're in; no encryption ok!

Me -> Directory Server
01 00 00 00 00 // send me the player list, every zone with at least 0 players

Directory Server -> Me
00 03 7b 00 b8 8b e8 d7 8a 61 71 15 da  // here's a reliable packet, with packet id 7b 00 b8 8b, and payload d7 8a 61 71 15 da

Me -> Self
wtf's a d7 packet? and why is the packet id 7b 00 b8 8b and not 00 00 00 00?!?



with catid's directory server, the reliable packet I get is:

Code: Show/Hide

00 03 00 00 00 00 00 0a ... // reliable packet with packet id 00 00 00 00, and payload is the beginning of a really big chunk


So... what gives? My only guess is that the other directory server is still using encryption but I thought if the encryption key you get back is all 0's you aren't using encryption.
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PostPosted: Thu Sep 28, 2006 6:46 am    Post subject: Reply to topic Reply with quote

got it working... it always encrypts, even if you send it 00 00 00 00.
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PostPosted: Thu Sep 28, 2006 5:50 pm    Post subject: Reply to topic Reply with quote

Why would it encrypt using a null key?
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PostPosted: Fri Sep 29, 2006 10:51 am    Post subject: Reply to topic Reply with quote

It would seem something is missing from the code to handle the different types of key. Perhaps because it was ripped and not written, or badly copy/pasted.
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