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k0zy Server Help Squatter
Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Fri Mar 21, 2003 12:13 pm Post subject: new buildlevel |
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i just tried a few things, and...
it looks like buildlevel no longer includes files specified IMAGEx=...
i needed to put File=... in there in order to get it to work!
Can some1 confirm this?
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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Mine GO BOOM Hunch Hunch What What
Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Fri Mar 21, 2003 2:38 pm Post subject: |
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If you happened to try the DeBuildLevel on it, you'd notice that yes, it won't include the IMAGE files unless you include it in a File= line. This was done because of my MakeLevel program. It seemed a better idea for him to include only those in File=, since then you can have the lvz's split up a lot nicer. If you want to do the same previous method of 1 lvz with all the obj's and the other lvzs have the files, it is still supported. Just now you can have more than one lvz with object info (though make sure *objon's don't overlap!).
Also note the disappearance of my MakeLevel program, since BuildLevel does it now. |
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k0zy Server Help Squatter
Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Fri Mar 21, 2003 2:42 pm Post subject: |
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I thought maybe i done something wrong, wanted to make sure...
Updateing lvz-tutuorial...
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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