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Cerium Server Help Squatter

Age:43 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Mon Sep 04, 2006 5:58 am Post maybe stupid Post subject: MGB & Miranda |
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Didnt you make a miranda plugin to connect to SS?
If so, do you still have the source/plugin for it and would you be willing to post it? I would really like to replace continuum completely. _________________ There are 7 user(s) ignoring me right now.
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Mon Sep 04, 2006 3:26 pm Post maybe stupid Post subject: |
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It is an ugly hack that connect to my CEBot to be able to communicate in-game. It didn't directly connect to the zone on its own. For the same reason I never released my core publicly, I'm unable to do so now.
It shouldn't be hard to make one to connect to any ASSS zone on the SSC billing server.
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Mon Sep 04, 2006 4:24 pm Post maybe stupid Post subject: |
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A gaim plugin would be sweet, but their api was way too complicated for a casual side project last time I looked _________________
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Sep 04, 2006 4:45 pm Post maybe stupid Post subject: |
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Yeah, I downloaded all the gaim sdk stuff, but the complete and total lack of documentation left me frustrated enough that I gave up. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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Cerium Server Help Squatter

Age:43 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Mon Sep 04, 2006 9:09 pm Post maybe stupid Post subject: |
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Gaim sucks on windows though, Miranda (with some 3rd party plugins) is considerably better.
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Tue Sep 05, 2006 2:39 am Post maybe stupid Post subject: |
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Hmmm a web interface. That must have been pretty sweet. _________________
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Wed Sep 06, 2006 10:41 pm Post maybe stupid Post subject: |
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What is the reason you were unable to release it before (and now?)
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Wed Sep 06, 2006 11:15 pm Post maybe stupid Post subject: |
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Never set it up for public release. It has a couple of design flaws which people could abuse to let it do things it shouldn't. But that wouldn't take long to protect, the big reason was MERVBot. It was already taking off, so instead of releasing a different core, I help some of the mervbot developers add in all the extra packets they didn't know from before. That, and ASSS reached a stage where I'd rather promote user code running on the server than a third-party client.
So in the end, I added tons of fancy debugging features to it to allow me to use it more as a test bed than anything else. Thus, its current state isn't very usuable for practical bot developement, or pretty much anything except server/client developement.
One thing I am proud of, is that it ran on WinCE and had every feature run there. I even created a dll so I could use Dialect Standard scripts to be coded on the machine, which allowed me to add a WinCE chat window.
sschat.png - 10.25 KB
File downloaded or viewed 14 time(s)
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Cerium Server Help Squatter

Age:43 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Thu Sep 07, 2006 2:22 am Post maybe stupid Post subject: |
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Do you still have the plugin source? If its smaller than some of the other plugins for miranda, itll probably be easier to rip apart and figure out where to start.
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Thu Sep 07, 2006 3:36 am Post maybe stupid Post subject: |
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How I learned was I ripped it from an older version of BNet Messager. The protocol handling in there is pretty easy to translate to ASSS's Chatnet if you wanted to.
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