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METHODZ Novice
Age:38 Gender: Joined: Feb 04 2003 Posts: 51 Location: Florida Offline
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Posted: Wed Mar 19, 2003 1:06 am Post subject: I need help totally please help............................. |
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I want to make blue bounty pick-ups, diffrent color bombs and bullets, blue repels, and diffrent type of explosion.....I have the graphics but i dont know where to even start to load them up please help or give any information you can, you can stop in SSOE Rampage youll see me in there most likely thank you. _________________ - Owner Of Ultimate Warzone |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Mar 19, 2003 2:57 am Post subject: |
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okey dokes.
so you take the standard images (prizes.bm2, bombs.bm2, bullets.bm2, repel.bm2, explode1/2.bm2 --- can get copies from Continuum>graphics [ADVISE YOU DO NOT OVERWRITE THESE, ONLY COPY TO OTHER DIRECTORIES]) and you open them in an image editor...photoshop is the bomb
you may need to rename them to .bmp to open them in the image editor (if you don't see folder extensions like ".bm2", in any folder window, hit Tools>Folder Options>View>(uncheck)"Hide file extensions for known file types".
hopefully your image editor has a hue/saturation feature like photoshop (image>adjust>hue/saturation) and you can just change the color(s) easily. Once you're changed the colors to what you want (or edited the images how you want them otherwise), just save them (preferrably in indexed mode [image>mode>indexed for photoshop]--more options coming soon with ctm 3 as a .bmp. Rename them as .bm2's and then you get to make a .lvz file.
To make a .lvz file, download lvztoolkit.zip and unzip it. Open up notepad or wordpad.
For simply replacing images like you seem to want to do, type something like this:
Outfile=filename.lvz
File=prizes.bm2
File=bombs.bm2
File=bullets.bm2
File=repel.bm2
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Where "filename" is any name you want that the .lvz will initially be given upon creation. Put as many File= entries as you want, but remember that these are for REPLACEMENT graphics. So, if you want to replace bombs.bm2 (the game's default bombs image set [see Continuum>graphics]) then you have to have "File=bombs.bm2"...NOT "File=bombss.bm2" or "File=bmbs.bmp"..."File=bombs.bm2", period.
Once you have all the File= entires you desire, simply save the text file as filename.ini , where filename is any name you want and .ini is the extension buildlevel.exe uses to form .lvz files.
Make sure the images (like bombs.bm2) that are specified in your .ini file are in the same directory as the .ini file.
Now run buildlevel.exe on your new .ini file, it should create a new .lvz file named whatever you specified in "outfile=filename.lvz" - in the directory of the .ini file.
Now you have to get the .lvz file onto your server/into your zone.
If you don't have sysop powers, get a sysop to do the following:
Use the command "*putfile filename.lvz" to upload the .lvz file into the zone/onto the server (if you are sysop, make sure the .lvz file is in your Continuum main directory).
Now type "*getfile arenaname.cfg" to get the settings file where "arenaname" is the name of the arena in which you want the new images to be used. If you want them to be in public arena, use "*getfile server.cfg".
Open the .cfg file in notepad/wordpad. Find the [Misc] section. In the [Misc] section, make "Levelfiles=filename.lvz" (add the entire line to the end of the [Misc] section if it does not already exist).
Now save the .cfg with the new info.
Now "*putfile arenaname.cfg" back onto the server/zone with the new info.
Voila! You should now download the new images and see them in action upon entering the arena you specified. (it takes a while for the server to re-read, so if you re-enter immediately after *putfile'ing without getting anything, don't worry, just wait a minute or two and try again).
WARNING: Very small mistakes can cause large problems. I recommend you try this out in a SUBarena first if you plan on using the images for public arena. Small errors or unexpected things can cause arenas to crash, and you don't want it to be your PUBLIC arena.
Enjoy. Post again if you have any problems. |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Wed Mar 19, 2003 5:14 pm Post subject: |
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Wow... lots... of... typing... there... Akai! _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku" |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Mar 19, 2003 10:47 pm Post subject: |
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my pr0n wasn't done downloading |
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METHODZ Novice
Age:38 Gender: Joined: Feb 04 2003 Posts: 51 Location: Florida Offline
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Posted: Tue Mar 25, 2003 3:36 am Post subject: |
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Akai when I opened Buildlevel.exe it was unable to open the stuff i put in the ini for File=ect........ So did I do somethng wrong with the graphics in continuum directory? |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Mar 25, 2003 4:33 pm Post subject: |
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All of the files you include (like prizes.bm2) in your .ini need to be in the same directory as the .ini . Hopefully this is your problem, because it should be easy to fix. Let us know. |
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METHODZ Novice
Age:38 Gender: Joined: Feb 04 2003 Posts: 51 Location: Florida Offline
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Posted: Wed Mar 26, 2003 2:37 pm Post subject: |
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Ok, Thank You Akai I appreciate your help It worked I am finished, And just for your help I listed your name with my zone graphic a1 section hehe |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Mar 26, 2003 2:55 pm Post subject: |
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lol, far out |
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roof_tiles Novice
Age:36 Gender: Joined: Mar 07 2003 Posts: 94 Offline
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Posted: Thu Mar 27, 2003 2:54 pm Post subject: |
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methodz..seriously suggest you change the minappshutdowntime to 0.... |
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