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MEVRbot spawn plugin

 
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aussie243
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PostPosted: Sun Feb 12, 2006 6:01 pm    Post subject: MEVRbot spawn plugin Reply to topic Reply with quote

does anyone have a MEVRbot spawn (for warp tiles) that isent buggy, the one i have not doesent work properly.

this what i have in my spawns.ini

Code: Show/Hide
[WarpTiles]
0=725,289, 2, 540,580
1=300,734, 2, 480,580
2=511,277, 3, 980,512
3=511,745, 3, 043,512
4=972,512, 2, 512,512
5=051,512, 2, 512,512
6=731,283, 3, 764,639
7=294,741, 3, 261,331


warp tiles 6 and 7 dont work
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aussie243
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PostPosted: Sun Feb 12, 2006 8:06 pm    Post subject: Reply to topic Reply with quote

Edited

Last edited by aussie243 on Sat Feb 18, 2006 8:05 pm, edited 1 time in total
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Bak
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0 in


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PostPosted: Sun Feb 12, 2006 8:50 pm    Post subject: Reply to topic Reply with quote

Try using TM MER.


You can also just use ASSS and define warp regions visually using CLT right on the map; they'll get encoded into the map and work every time.
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aussie243
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PostPosted: Mon Feb 13, 2006 1:35 am    Post subject: Reply to topic Reply with quote

ty bak
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D1st0rt
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PostPosted: Mon Feb 13, 2006 3:00 pm    Post subject: Reply to topic Reply with quote

Isn't TM Baw the warper?
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Noirenex
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PostPosted: Sat Feb 18, 2006 1:18 pm    Post subject: Use messagebot Reply to topic Reply with quote

You can always use the message bot plugin to message *warpto x y on entry to an area, it's what i use and is quite effective. I attached an example INI to help you set it up.
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Message Bot plugin for MERVbot settings for warp.

MessageBot.ini - 0.82 KB
File downloaded or viewed 11 time(s)
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Cyan~Fire
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PostPosted: Sat Feb 18, 2006 2:57 pm    Post subject: Reply to topic Reply with quote

Except TM Baw is better.
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Tweezy
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PostPosted: Tue Feb 21, 2006 2:15 am    Post subject: Tried Reply to topic Reply with quote

I tried to set up TM_Baw once... was buggy as hell and didnt work. I use spawn.dll and currently have 16 warps... they all work. Little bit on the delayed side tho... that needs to be fixed.
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Tweezy
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PostPosted: Tue Feb 21, 2006 2:17 am    Post subject: Tried Reply to topic Reply with quote

I tried to set up TM_Baw once... was buggy as hell and didnt work. I use spawn.dll and currently have 16 warps... they all work. Little bit on the delayed side tho... that needs to be fixed.
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Muskrat
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PostPosted: Tue Feb 21, 2006 2:20 am    Post subject: Reply to topic Reply with quote

I guess that aint the only thing thats buggy. tongue.gif I really never had a problem with TM_Baw, but a plugin for warping wouldnt be hard to customize.
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