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max cores?

 
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PostPosted: Sun Feb 19, 2006 10:20 am    Post subject: max cores? Reply to topic Reply with quote

What are the max cores you can have in a zone? I have currently 2 merbot cores, and 1 TW core; the they are all needed b/c they are in seperate arenas (elim,duel etc..)

I heard you can only have a max of 3; which is baloney, and it causes zone to mess up; and why?

Thanks for yoru response!
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PostPosted: Sun Feb 19, 2006 11:33 am    Post subject: Reply to topic Reply with quote

I think the three you're talking about is mervbot spawns from a single instance.

The max depends on the connection between the bot server and the game server.
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PostPosted: Sun Feb 19, 2006 11:35 am    Post subject: Reply to topic Reply with quote

You can change the maxspawns in the mervbot.ini file. I set mine to 9 or more one time, and I think I had 8-10 spawns in there.
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PostPosted: Sun Feb 19, 2006 2:57 pm    Post subject: Reply to topic Reply with quote

im talkin about CORES, like the entire mervbot how many can u have not spawns
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PostPosted: Sun Feb 19, 2006 3:25 pm    Post subject: Reply to topic Reply with quote

You can have unlimited different cores for your zone, same as unlimited spawns of each core.

However, above 5 spawns off a single computer they will have mega-ploss / lag problems due to subgame's bandwith limitations of a single computer.
(The same goes for 5 cores with 1 spawn.)

Put the IP of the computer hosting the bots in server.ini / 'botip' to make sure they don't ploss out.
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PostPosted: Sun Feb 19, 2006 10:40 pm    Post subject: Reply to topic Reply with quote

Yeah, there's really no point in running more than one core at a time.
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PostPosted: Mon Feb 20, 2006 2:45 am    Post subject: Reply to topic Reply with quote

Cyan~Fire wrote:
Yeah, there's really no point in running more than one core at a time.


thow you can if you have to but less is better
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PostPosted: Mon Feb 20, 2006 5:12 am    Post subject: Reply to topic Reply with quote

Why do you need all 3 cores? You can put more than one plugin on one bot. And you can put the plugins on spawned bots. I can understand if you use one merv and one TWcore because they have different plugins, but you don't need two core mervs.
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PostPosted: Mon Feb 20, 2006 4:38 pm    Post subject: Reply to topic Reply with quote

aussie wrote:
thow you can if you have to but less is better

Ummm, you should never need more then one. And by need I mean have.
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PostPosted: Tue Feb 21, 2006 12:52 am    Post subject: Reply to topic Reply with quote

The only justification I could think of was if one was a stable core and another was a development/testing core but I doubt most people would be doing the kind of development that would require that
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