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everyone gets kicked out of zone

 
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tech_girl
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PostPosted: Sat Dec 03, 2005 7:37 pm    Post subject: everyone gets kicked out of zone Reply to topic Reply with quote

6 ppl in arena -one person leaves and then everyone gets kicked out... any ideas what could be causing this?

?version
asss 1.4.1 built on Nov 29 2005 03:40:41
running on Linux 2.6.9-11.EL

~Techie
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Dr Brain
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PostPosted: Sun Dec 04, 2005 12:04 am    Post subject: Reply to topic Reply with quote

Does the zone die and recycle or does it just kick them out?

Are you running any custom made modules (besides the text change in scoring.so)?
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Dr Brain
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PostPosted: Sun Dec 04, 2005 10:49 am    Post subject: Reply to topic Reply with quote

For some reason, my last post didn't bump the topic. Something about an error sending email.

Quote:

Failed sending email


Last edited by Dr Brain on Sun Dec 04, 2005 10:49 am, edited 1 time in total
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tech_girl
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PostPosted: Sun Dec 04, 2005 4:42 pm    Post subject: Reply to topic Reply with quote

nope no custom modules...

Old Modules.conf:
Code: Show/Hide

;; this file contains the names of modules to load at startup. modules
;; are specified as 'modname' for internal modules, or
;; 'file:modulename'. file is the name of the .so file (without the
;; .so).
;;
;; the load order of some of these is very sensitive. don't move stuff
;; around without verifying that it's a valid load order.

unixsignal
deadlock

prng
logman
log_console
mainloop
config
log_file
playerdata
lagdata

bw_default
net
chatnet

arenaman
mapdata
capman
mapnewsdl
core
clientset
scoring:persist
idle

cmdman
obscene
chat

scoring:stats
scoring:basicstats

log_sysop
log_staff

;; enable this for password security without a billing server:
auth_file

security:security
directory
;billing
;; if you're using a billing server, you'll probably want to use this:
; billing_ssc

; funky:auth_prefix
;; enable this for ?kick:
auth_ban

banners
game_timer
flagcore
balls
bricks
koth
fm_normal
game

lagaction

cfghelp
filetrans
quickfix

scoring:jackpot
scoring:periodic
scoring:points_kill
scoring:points_flag
scoring:points_goal

turf:turf_reward
turf:turf_stats
turf:points_turf_reward

playercmd
admincmd
help
sendfile

funky:autowarp
funky:bricklayer
buy

fake
funky:autoturret
funky:record
;; adds compatibility for a bunch of subgame commands:
; funky:sgcompat

;; uncomment this for multiple pub arena support:
ap_multipub

;; important: enc_null cannot coexist with either of the other
;; encryption modules! comment it out to use them.
; enc_null
security:enc_cont
enc_vie

;; alias database stuff:
database:mysql
database:aliasdb

;; python modules:
;; pymod must be loaded before any "<py>" modules.
pymod:pymod
<py> fm_password
<py> exec
<py> fg_wz
<py> fg_turf


New modules.conf:
Code: Show/Hide

;; this file contains the names of modules to load at startup. modules
;; are specified as 'modname' for internal modules, or
;; 'file:modulename'. file is the name of the .so file (without the
;; .so).
;;
;; the load order of some of these is very sensitive. don't move stuff
;; around without verifying that it's a valid load order.

unixsignal
deadlock

prng
logman
mainloop
config
playerdata
lagdata

bw_default
net
chatnet

arenaman
mapdata
capman
mapnewsdl
core
clientset
scoring:persist
idle

cmdman
chat

scoring:stats
scoring:basicstats

log_console
log_file
log_sysop
log_staff

;; enable this for password security without a billing server
auth_file

security:security
directory
;billing
;billing_ssc

;funky:auth_prefix
;; enable this for ?kick
auth_ban

banners
game_timer
flagcore
balls
bricks
koth
fm_normal
game

lagaction
cfghelp
filetrans
quickfix

scoring:jackpot
scoring:periodic
scoring:points_kill
scoring:points_flag
scoring:points_goal

turf:turf_reward
turf:turf_stats
turf:points_turf_reward

playercmd
admincmd
help
sendfile

funky:autowarp
buy

fake
funky:autoturret
funky:record
;funky:sgcompat

;; uncomment this for multiple pub arena support
ap_multipub

;; important: enc_null cannot coexist with either of the other
;; encryption modules! comment it out to use them.
;enc_null
security:enc_cont
enc_vie

;; db stuff:
database:mysql
database:aliasdb

;; python modules:
pymod:pymod
<py> fm_password
<py> exec
<py> fg_wz
<py> fg_turf

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tech_girl
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PostPosted: Sun Dec 04, 2005 4:55 pm    Post subject: Reply to topic Reply with quote

it doesnt happen every time..
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tech_girl
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PostPosted: Sun Dec 04, 2005 4:57 pm    Post subject: Reply to topic Reply with quote

oops sorry didnt answer your question- it dies.. and doesnt recycle... no one can get back in .. I recycle and then ppl can get back in eventually...
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Dr Brain
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PostPosted: Sun Dec 04, 2005 5:02 pm    Post subject: Reply to topic Reply with quote

Does it say anything on the console that it was running on? Like Segmentation Fault? Or Deadlock?

When you go to recycle it, is the program still running (no prompt, have to press ctrl+c) or has it stopped (you have your shell prompt, can type commands immediately)?

I think I had this problem in my testing zone. I never found out what was wrong, but because I had quite a few custom modules running, I was never able to determine where the problem was originating.
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tech_girl
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PostPosted: Sun Dec 04, 2005 5:19 pm    Post subject: Reply to topic Reply with quote

I'll take a look at it next time it happenes.... I tried lookin at the log file but cant really tell at this point... as for all of your questions I'll answer them when it happenes again. Trying to get some ppl together to test now.

~Techie
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tech_girl
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PostPosted: Sun Dec 04, 2005 7:56 pm    Post subject: Reply to topic Reply with quote

ok 3 ppl in zone - one leaves no one gets kicked - then 3rd comes back
4th enters- everyone gets kicked when 4th leaves..
no need to recycle. no warnings on the consol.. just apears that everyone disconnects.
Code: Show/Hide

Dec 04 18:31:29 I <core> [MAD COBRA] [pid=4] player logged in
Dec 04 18:31:32 I <arenaman> {0} [MAD COBRA] entering arena
Dec 04 18:31:35 D <chat> {0} [MAD COBRA] pub msg: HGI
Dec 04 18:31:37 D <chat> {0} [MAD COBRA] pub msg: I MEAN
Dec 04 18:31:37 D <chat> {0} [Tech_Girl] pub msg: mad!
Dec 04 18:31:38 D <chat> {0} [MAD COBRA] pub msg: BOO
Dec 04 18:31:49 D <chat> {0} [MAD COBRA] pub msg: lol i wonder what'l happen if
i leave.....
Dec 04 18:31:51 D <chat> {0} [MAD COBRA] pub msg: hmmm......
Dec 04 18:31:54 D <chat> {0} [MAD COBRA] pub msg: ..........
Dec 04 18:31:56 D <chat> {0} [Tech_Girl] pub msg: well test and see
Dec 04 18:31:58 D <chat> {0} [MAD COBRA] pub msg: OK
Dec 04 18:31:59 I <arenaman> {0} [MAD COBRA] leaving arena
Dec 04 18:32:00 I <net> [MAD COBRA] [pid=4] disconnected
Dec 04 18:32:02 D <chat> {0} [Tech_Girl] pub msg: yay
Dec 04 18:32:04 I <arenaman> {0} [zazie the beast] leaving arena
Dec 04 18:32:04 I <arenaman> {0} [Q] leaving arena
Dec 04 18:32:05 I <net> [Q] [pid=1] disconnected
Dec 04 18:32:05 I <net> [zazie the beast] [pid=0] disconnected
Dec 04 18:32:05 I <net> [] [pid=2] disconnected
Dec 04 18:32:06 D <chat> {0} [Tech_Girl] pub msg: no one got booted
Dec 04 18:32:07 I <core> [MAD COBRA] [pid=5] player logged in
Dec 04 18:32:09 I <arenaman> {0} [MAD COBRA] entering arena
Dec 04 18:32:10 D <chat> {0} [Tech_Girl] pub msg: oops
Dec 04 18:32:14 D <chat> {0} [Tech_Girl] pub msg: hmm
Dec 04 18:32:19 I <net> [] [pid=2] disconnected
Dec 04 18:32:19 D <chat> {0} [MAD COBRA] pub msg: AWWW DAMN I DIDNT RUIN UR ZONE
:(
Dec 04 18:32:20 I <core> [Q] [pid=0] player logged in
Dec 04 18:32:21 I <net> [] [pid=1] disconnected
Dec 04 18:32:22 D <chat> {0} [MAD COBRA] pub msg: XD
Dec 04 18:32:25 D <chat> {0} [Tech_Girl] pub msg: dunno
Dec 04 18:32:26 I <arenaman> {0} [Q] entering arena
Dec 04 18:32:28 D <chat> {0} [Tech_Girl] pub msg: no q
Dec 04 18:32:32 I <lagaction> {0} [Q] specced for: s2c ploss
Dec 04 18:32:35 D <chat> {0} [Tech_Girl] pub msg: q did you get no data?
Dec 04 18:32:35 I <arenaman> {0} [Q] leaving arena
Dec 04 18:32:36 I <net> [Q] [pid=0] disconnected
Dec 04 18:32:38 I <arenaman> {0} [MAD COBRA] leaving arena
Dec 04 18:32:38 I <net> [MAD COBRA] [pid=5] disconnected
Dec 04 18:34:11 I <arenaman> {0} [Tech_Girl] leaving arena
Dec 04 18:34:11 I <net> [Tech_Girl] [pid=3] disconnected
Dec 04 18:34:25 I <net> [] [pid=3] disconnected
Dec 04 18:34:31 I <core> [Tech_Girl] [pid=5] player logged in
Dec 04 18:34:34 I <arenaman> {0} created arena
Dec 04 18:34:34 I <mapdata> {0} successfully processed map file 'arenas/(default
)/smallmaptech2.lvl'
Dec 04 18:34:34 I <flagcore> {0} setting up flagcore using game pyint-I_FLAGGAME
Dec 04 18:34:34 I <balls> {0} arena has 1 balls
Dec 04 18:34:34 I <arenaman> {0} [Tech_Girl] entering arena
Dec 04 18:35:44 I <arenaman> {0} [Tech_Girl] leaving arena
Dec 04 18:35:44 I <net> [Tech_Girl] [pid=5] disconnected
Dec 04 18:42:16 I <net> [] [pid=5] disconnected
Dec 04 18:42:23 I <core> [zazie the beast] [pid=3] player logged in
Dec 04 18:42:27 I <arenaman> {0} created arena
Dec 04 18:42:27 I <mapdata> {0} successfully processed map file 'arenas/(default
)/smallmaptech2.lvl'
Dec 04 18:42:27 I <flagcore> {0} setting up flagcore using game pyint-I_FLAGGAME
Dec 04 18:42:27 I <balls> {0} arena has 1 balls
Dec 04 18:42:27 I <arenaman> {0} [zazie the beast] entering arena
Dec 04 18:42:32 I <arenaman> {0} [zazie the beast] leaving arena
Dec 04 18:42:33 I <net> [zazie the beast] [pid=3] disconnected
Dec 04 18:42:37 I <net> [] [pid=5] disconnected
Dec 04 18:42:39 I <core> [zazie the beast] [pid=0] player logged in
Dec 04 18:42:42 I <arenaman> {0} created arena
Dec 04 18:42:42 I <mapdata> {0} successfully processed map file 'arenas/(default
)/smallmaptech2.lvl'
Dec 04 18:42:43 I <flagcore> {0} setting up flagcore using game pyint-I_FLAGGAME
Dec 04 18:42:43 I <balls> {0} arena has 1 balls
Dec 04 18:42:43 I <arenaman> {0} [zazie the beast] entering arena
Dec 04 18:42:47 I <arenaman> {0} [zazie the beast] leaving arena
Dec 04 18:42:47 I <net> [zazie the beast] [pid=0] disconnected
Dec 04 18:44:13 I <net> [] [pid=0] disconnected
Dec 04 18:44:15 I <core> [Q] [pid=5] player logged in
Dec 04 18:44:19 I <net> [] [pid=3] disconnected
Dec 04 18:44:19 I <arenaman> {0} created arena
Dec 04 18:44:19 I <mapdata> {0} successfully processed map file 'arenas/(default
)/smallmaptech2.lvl'
Dec 04 18:44:19 I <flagcore> {0} setting up flagcore using game pyint-I_FLAGGAME
Dec 04 18:44:19 I <balls> {0} arena has 1 balls
Dec 04 18:44:20 I <arenaman> {0} [Q] entering arena
Dec 04 18:44:20 I <core> [zazie the beast] [pid=1] player logged in
Dec 04 18:44:42 I <arenaman> {0} [Q] leaving arena
Dec 04 18:44:42 I <net> [Q] [pid=5] disconnected
Dec 04 18:44:50 M <flagcore> {0} [zazie the beast] tried to pick up too many flags
Dec 04 18:45:02 I <net> [] [pid=5] disconnected
Dec 04 18:45:03 I <core> [Q] [pid=3] player logged in
Dec 04 18:45:08 I <arenaman> {0} [Q] entering arena
Dec 04 18:45:12 D <chat> {0} [Q] pub msg: :o
Dec 04 18:45:23 D <chat> {0} [zazie the beast] pub msg: no problems here


Cobra came in and joked about what might happen if he left so told him to try... when he did it seemed like no one got booted at first then as soon as he came back in - i noticed everyone drop off...

I left logged out of the zone as soon as I noticed no one was coming back in, I think that it locks up till everyone leaves.. and I was the only one that didnt get booted. No need to recycle after I left... ppl were able to log back in...
no messages in console like faults or deadlocks...

~techie
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tech_girl
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PostPosted: Sun Dec 04, 2005 10:42 pm    Post subject: Reply to topic Reply with quote

I realized that when upgraded asss recenty I replaced the global.conf with my old one and I was just comparing....

my current global.conf has the following:
Code: Show/Hide

[ Net ]

;; delay to get no packets before client is dropped (this is 30 seconds)
DropTimeout = 3000

;; position packet routeing tuning
BulletPixels = 1024
WeaponPixels = 2048
WeaponBuffer = 500
PositionExtraPixels = 8192


the one that came packaged with the upgrade has no "[Net]" section

~techie
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tech_girl
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PostPosted: Tue Dec 06, 2005 3:21 am    Post subject: Reply to topic Reply with quote

just had the problem happen again- this time:
2 ppl in zone - a third person enters -before he even gets the map downloaded - everyone is booted....

Forced to recycle - no warnings on the consol.. just apears that everyone disconnects.

~techie
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Dr Brain
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PostPosted: Tue Dec 06, 2005 9:08 am    Post subject: Reply to topic Reply with quote

Sorry, but I don't know what's wrong. Your best bet is to talk to grelminar and see if he has any theories.
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PostPosted: Tue Dec 06, 2005 9:53 am    Post subject: Reply to topic Reply with quote

I would try removing all the un-needed modules from your conf, or only enabling the necessary ones to run asss and see if that solves the problem. If that did work, enable them 1 by 1. I had issues with the py modules, so I just took them out and everything ran smooth.
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phong
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PostPosted: Tue Dec 06, 2005 9:54 am    Post subject: Reply to topic Reply with quote

that was me btw.
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tech_girl
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PostPosted: Tue Dec 06, 2005 5:34 pm    Post subject: Reply to topic Reply with quote

Quote:
I would try removing all the un-needed modules from your conf, or only enabling the necessary ones to run asss and see if that solves the problem.


How do I know which ones are un-needed or necessary"?

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i88gerbils
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PostPosted: Tue Dec 06, 2005 5:42 pm    Post subject: Reply to topic Reply with quote

I think he probably just meant the python modules at the end.
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tech_girl
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PostPosted: Wed Dec 07, 2005 3:40 pm    Post subject: Reply to topic Reply with quote

ok for now I just went back to 1.4.0 and transfered over my map changes and lvz changes - repaired make to rebuild scoring module and thinngs are running smooth... so far.. I'll post if I have any further difficulties...

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phong
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PostPosted: Thu Dec 08, 2005 1:33 pm    Post subject: Reply to topic Reply with quote

It should be self explanitory.. just start from the bottom up.. things like autoturret, or most of the funky mods are not required for it to actually "run".. things like exec, security encription, and the main mods (mostly at the top) are required. You should be able to recognize them mostly by name.
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PostPosted: Thu Dec 08, 2005 1:36 pm    Post subject: Reply to topic Reply with quote

New modules.conf:
Code: Show/Hide

;; this file contains the names of modules to load at startup. modules
;; are specified as 'modname' for internal modules, or
;; 'file:modulename'. file is the name of the .so file (without the
;; .so).
;;
;; the load order of some of these is very sensitive. don't move stuff
;; around without verifying that it's a valid load order.

unixsignal
deadlock

prng
logman
mainloop
config
playerdata
lagdata

bw_default
net
chatnet

arenaman
mapdata
capman
mapnewsdl
core
clientset
scoring:persist
idle

cmdman
chat

This one maybe:scoring:stats
This one maybe:scoring:basicstats

log_console
log_file
log_sysop
log_staff

;; enable this for password security without a billing server
auth_file

security:security
directory
;billing
;billing_ssc

;funky:auth_prefix
;; enable this for ?kick
auth_ban

banners
game_timer
flagcore
balls
bricks
koth
fm_normal
game

lagaction
cfghelp
filetrans
quickfix


This one maybe:scoring:jackpot
This one maybe:scoring:periodic
This one maybe:scoring:points_kill
This one maybe:scoring:points_flag
This one maybe:scoring:points_goal

This one maybe:turf:turf_reward
This one maybe:turf:turf_stats
This one maybe:turf:points_turf_reward

playercmd
admincmd
help
sendfile

This one maybe:funky:autowarp
This one maybe:buy

fake
This one maybe:funky:autoturret
This one maybe:funky:record
;funky:sgcompat

;; uncomment this for multiple pub arena support
Comment this:ap_multipub

;; important: enc_null cannot coexist with either of the other
;; encryption modules! comment it out to use them.
;enc_null
security:enc_cont
enc_vie

;; db stuff:
This one maybe:database:mysql
This one maybe:database:aliasdb

;; python modules:
pymod:pymod
This one maybe:<py> fm_password
<py> exec
This one maybe:<py> fg_wz
This one maybe:<py> fg_turf

I put marks infront of some that shouldnt be needed to run.. Should get the picture.
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D1st0rt
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PostPosted: Sat Dec 10, 2005 4:20 pm    Post subject: Reply to topic Reply with quote

I like how you took out every module related to scoring of any kind, but left in exec
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phong
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PostPosted: Sat Dec 10, 2005 7:42 pm    Post subject: Reply to topic Reply with quote

Well, I was just trying to give an idea of where to start.. getting asss running properly > scoring icon_smile.gif
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tech_girl
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PostPosted: Sun Dec 11, 2005 7:25 pm    Post subject: Blah Reply to topic Reply with quote

ok its still happening even when i disabled those modules... so I put the modules back and decided i need to look elsewhere. I no longer am running a alterend scoring.so.. and there were no other changes on the server. this has been happening since day one... is it my internet connection? this is a zone hosted currently on a home computer... what can i do to fix it so ppl dont get booted from my zone...


Quote:
Dec 11 17:07:11 D <chat> {0} [Tech_Girl] pub msg: there we go
Dec 11 17:07:13 D <chat> {0} [MAD COBRA] pub msg: HI CHICKY
Dec 11 17:07:20 D <chat> {0} [MAD COBRA] pub msg: WOTS UP DUDE.
Dec 11 17:07:26 D <chat> {0} [MAD COBRA] pub msg: ow
Dec 11 17:07:32 D <chat> {0} [Tech_Girl] pub msg: okies cobra heres where we see if its gonna kick the server when you leave
Dec 11 17:07:36 D <chat> {0} [EatInChicken] pub msg: ouchie
Dec 11 17:07:41 D <chat> {0} [Tech_Girl] pub msg: will you exit and come back
Dec 11 17:07:55 D <chat> {0} [MAD COBRA] pub msg: ok
Dec 11 17:07:57 I <arenaman> {0} [MAD COBRA] leaving arena
Dec 11 17:07:58 I <net> [MAD COBRA] [pid=1] disconnected
Dec 11 17:08:02 I <net> [] [pid=3] disconnected
Dec 11 17:08:03 I <core> [MAD COBRA] [pid=4] player logged in
Dec 11 17:08:05 D <chat> {0} [Tech_Girl] pub msg: you still there
Dec 11 17:08:06 I <arenaman> {0} [MAD COBRA] entering arena
Dec 11 17:08:10 D <chat> {0} [MAD COBRA] pub msg: DID IT CRASH?!?
Dec 11 17:08:12 D <chat> {0} [Tech_Girl] pub msg: nope
Dec 11 17:08:16 D <chat> {0} [Tech_Girl] pub msg: yay
Dec 11 17:08:22 D <chat> {0} [Tech_Girl] pub msg: WOOOOOHOOOO
Dec 11 17:08:22 D <chat> {0} [MAD COBRA] pub msg: yeh. yay
Dec 11 17:08:25 D <chat> {0} [MAD COBRA] pub msg: :/
Dec 11 17:08:26 D <chat> {0} [MAD COBRA] pub msg: whoa
Dec 11 17:08:28 D <chat> {0} [MAD COBRA] pub msg: shill sa_tongue.gif
Dec 11 17:09:32 D <chat> {0} [MAD COBRA] freq msg (0): PASS!
Dec 11 17:09:40 D <chat> {0} [MAD COBRA] pub msg: icon_sad.gif
Dec 11 17:09:44 D <chat> {0} [EatInChicken] pub msg: how do i shoot the ball??
Dec 11 17:09:47 D <chat> {0} [MAD COBRA] pub msg: so muich for TEAM game :/
Dec 11 17:09:47 D <chat> {0} [MAD COBRA] pub msg: so muich for TEAM game :/
Dec 11 17:09:52 D <chat> {0} [MAD COBRA] pub msg: press Insert
Dec 11 17:10:15 D <chat> {0} [MAD COBRA] pub msg: woop!
Dec 11 17:10:17 D <chat> {0} [MAD COBRA] pub msg: biggrin.gif
Dec 11 17:10:19 D <chat> {0} [MAD COBRA] pub msg: ty
Dec 11 17:10:26 D <chat> {0} [EatInChicken] pub msg: that's silly
Dec 11 17:10:27 D <chat> {0} [Tech_Girl] pub msg: okies try leave again and wait a sec then come back
Dec 11 17:10:44 D <chat> {0} [MAD COBRA] pub msg: ok
Dec 11 17:10:45 I <arenaman> {0} [MAD COBRA] leaving arena
Dec 11 17:10:45 I <net> [MAD COBRA] [pid=4] disconnected
Dec 11 17:10:51 D <chat> {0} [Tech_Girl] pub msg: still there
Dec 11 17:10:52 D <chat> {0} [Tech_Girl] pub msg: ?
Dec 11 17:11:02 D <chat> {0} [Tech_Girl] pub msg: chicken
Dec 11 17:11:21 D <chat> {0} [Tech_Girl] pub msg: lol
Dec 11 17:11:22 D <chat> {0} [Tech_Girl] pub msg: yep
Dec 11 17:11:23 D <chat> {0} [Tech_Girl] pub msg: still there
Dec 11 17:11:29 D <chat> {0} [Tech_Girl] pub msg: yay
Dec 11 17:11:34 D <chat> {0} [Tech_Girl] pub msg: he didnt crash server no more
Dec 11 17:11:45 I <net> [] [pid=4] disconnected
Dec 11 17:11:49 I <core> [MAD COBRA] [pid=3] player logged in
Dec 11 17:11:51 I <arenaman> {0} [MAD COBRA] entering arena
Dec 11 17:11:53 D <chat> {0} [Tech_Girl] pub msg: YAYAYAYAYA
Dec 11 17:12:00 D <chat> {0} [Tech_Girl] pub msg: you dont crash server no more
Dec 11 17:12:04 D <chat> {0} [MAD COBRA] pub msg: O DAMN icon_sad.gif
Dec 11 17:12:06 D <chat> {0} [EatInChicken] pub msg: is that a good thing?
Dec 11 17:12:07 D <chat> {0} [Tech_Girl] pub msg: I did it
Dec 11 17:12:15 D <chat> {0} [MAD COBRA] pub msg: did u HAVE to fix it so soon? icon_sad.gif
Dec 11 17:12:18 D <chat> {0} [EatInChicken] pub msg: did cobra break it?
Dec 11 17:12:20 D <chat> {0} [Tech_Girl] pub msg: LOL
Dec 11 17:12:22 D <chat> {0} [MAD COBRA] pub msg: YES
Dec 11 17:12:25 D <chat> {0} [MAD COBRA] pub msg: EVERY SINGLE TIME I ENTER
Dec 11 17:12:28 D <chat> {0} [MAD COBRA] pub msg: OR LEAVE
Dec 11 17:12:29 D <chat> {0} [MAD COBRA] pub msg: LOL
Dec 11 17:12:32 D <chat> {0} [MAD COBRA] pub msg: so funny icon_sad.gif
Dec 11 17:12:36 D <chat> {0} [Tech_Girl] pub msg: anyone with high ping or ploss crashed it
Dec 11 17:12:38 D <chat> {0} [EatInChicken] pub msg: server crash?
Dec 11 17:12:46 D <chat> {0} [MAD COBRA] pub msg: nooooo PLANE CRASH
Dec 11 17:12:47 D <chat> {0} [MAD COBRA] pub msg: DUMBASS
Dec 11 17:12:48 D <chat> {0} [MAD COBRA] pub msg: tongue.gif
Dec 11 17:12:56 D <chat> {0} [EatInChicken] pub msg: well my ping is like 140. the worst of any of the servers.
Dec 11 17:12:57 D <chat> {0} [Tech_Girl] pub msg: continuum crash
Dec 11 17:13:01 D <chat> {0} [Tech_Girl] pub msg: not the server itsself
Dec 11 17:13:05 D <chat> {0} [Tech_Girl] pub msg: but the game
Dec 11 17:13:22 D <chat> {0} [Tech_Girl] pub msg: and then it would take 5-10 minutes before anyone could get back in
Dec 11 17:13:28 D <chat> {0} [MAD COBRA] pub msg: oopsies
Dec 11 17:13:28 D <chat> {0} [EatInChicken] pub msg: I'm sorry, MAD COBRA, did I blow your head apart?
Dec 11 17:13:35 D <chat> {0} [MAD COBRA] pub msg: yeh u farted again
Dec 11 17:13:39 I <net> [] [pid=4] disconnected
Dec 11 17:13:47 D <chat> {0} [EatInChicken] pub msg: heh. i feel so much better now.
Dec 11 17:13:54 D <chat> {0} [Tech_Girl] pub msg: lol
Dec 11 17:13:54 I <lagaction> {0} [MAD COBRA] specced for: s2c ploss
Dec 11 17:14:00 I <arenaman> {0} [MAD COBRA] leaving arena
Dec 11 17:14:00 D <chat> {0} [Tech_Girl] pub msg: you lost your flag
Dec 11 17:14:01 I <net> [MAD COBRA] [pid=3] disconnected
Dec 11 17:14:03 I <arenaman> {0} [EatInChicken] leaving arena
Dec 11 17:14:03 I <net> [EatInChicken] [pid=0] disconnected
Dec 11 17:14:12 I <net> [] [pid=1] disconnected
Dec 11 17:14:35 I <net> [] [pid=4] player kicked for no data
Dec 11 17:14:35 I <net> [] [pid=4] disconnected
Dec 11 17:14:39 I <net> [] [pid=5] player kicked for no data
Dec 11 17:14:39 I <net> [] [pid=5] disconnected
Dec 11 17:14:48 I <net> [] [pid=1] disconnected
Dec 11 17:15:08 I <net> [] [pid=0] disconnected
Dec 11 17:15:20 D <chat> {0} [Tech_Girl] pub msg: ut oh spoke to soon
Dec 11 17:18:19 I <arenaman> {0} [Tech_Girl] leaving arena


then everyone disconnected- server still running.... icon_rolleyes.gif ~techie
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Zim
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PostPosted: Sun Dec 11, 2005 11:42 pm    Post subject: Reply to topic Reply with quote

Is the zone being port forwarded through a router/firewall(or is that linux box its on nating)? If so i'd fire up a long ping with about a 500ms delay to your first hop, or any ip that won't mind(ping -c 10000 -i 0.5 ipaddr). Try to get the zone to boot everyone and watch for missed pings or huge spikes during that time.

If it is directly connected to the internet then download a vanilla asss 1.4.x and fire it up without touching one conf/setting (except for port setting and maybe zone name). If it works ok then start slowly porting over old files. Manually edit the new files when you can. Don't just copy the old ones over. Remember at each stage what you last changed incase the bug does pop back up. That should at least narrow it down.
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PostPosted: Mon Dec 12, 2005 9:30 am    Post subject: Reply to topic Reply with quote

If you send or post all of your modified modules (not included in the default asss), and a fresh copy of your current config, I will try to run it and see if I get the same issue. Are you running this on win or linux?
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phong
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Joined: Jul 19 2005
Posts: 154
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PostPosted: Mon Dec 12, 2005 9:31 am    Post subject: Reply to topic Reply with quote

you can email it to jaredo@ameritech.net
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