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Posted: Thu Aug 04, 2005 9:22 am Post subject: Lvz map lag? |
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can a lvz map cause lag? |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Thu Aug 04, 2005 9:46 am Post subject: |
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Yes. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Thu Aug 04, 2005 9:52 am Post subject: |
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It causes delay if the amount of graphics to be drawn is very high, say 20+ milliseconds. The same effect could be caused by a low end video card. This is NOT network lag. _________________ 4,691 irradiated haggis! |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Thu Aug 04, 2005 2:10 pm Post subject: |
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A lot of tiles have been known to cause a drop in fps as well _________________
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Fri Aug 05, 2005 3:20 am Post subject: |
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I remember part of the map in 1stStrike had a lot of goal tiles, lagged my computer like crazy. |
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Helpme Guest
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Posted: Tue Sep 13, 2005 9:10 pm Post subject: |
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How low or "weak" does a video card have to be in order to lag; and does it matter with the gfx depth? |
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