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Server Help | ASSS Wiki (0) | Shanky.com
Sigh, another BG problem...

 
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Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
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PostPosted: Sun Sep 11, 2005 6:12 pm    Post subject: Sigh, another BG problem... Reply to topic Reply with quote

Something is wrong with my background lvz...

Code: Show/Hide
Outfile=AC.lvz


File=radarv.bm2
File=radarh.bm2
File=repel.bm2
File=disp.bm2
File=warp.bm2
File=led.bm2
File=mines.bm2
File=powerb.bm2
File=ships.bm2
File=gradient.bm2
FIle=IMAGE0.jpg

[objectimages]
IMAGE0=IMAGE0.jpg

[mapobjects]
0,0,IMAGE0,AfterBackground
0,1024,IMAGE0,AfterBackground
0,2048,IMAGE0,AfterBackground
0,3072,IMAGE0,AfterBackground
0,4096,IMAGE0,AfterBackground
0,5120,IMAGE0,AfterBackground
0,6144,IMAGE0,AfterBackground
0,7168,IMAGE0,AfterBackground
0,8192,IMAGE0,AfterBackground
0,9216,IMAGE0,AfterBackground
0,10240,IMAGE0,AfterBackground
0,11264,IMAGE0,AfterBackground
0,12288,IMAGE0,AfterBackground
0,13312,IMAGE0,AfterBackground
0,14336,IMAGE0,AfterBackground



This is what tiledmajick spit out for me. I put it in, and the lvz is only down the left hand side of the map (x stays zero...). Image0.jpg is 1024x1024. Help me out.
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Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
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PostPosted: Sun Sep 11, 2005 6:16 pm    Post subject: Reply to topic Reply with quote

Also, I tried to run CLIT, but the .jar file the readme said to run wasn't present anywhere inside of the 7z.
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Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
Offline

PostPosted: Sun Sep 11, 2005 7:17 pm    Post subject: Reply to topic Reply with quote

I got it, nevermind.
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