Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Sep 11, 2005 6:12 pm Post subject: Sigh, another BG problem... |
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Something is wrong with my background lvz...
Outfile=AC.lvz
File=radarv.bm2
File=radarh.bm2
File=repel.bm2
File=disp.bm2
File=warp.bm2
File=led.bm2
File=mines.bm2
File=powerb.bm2
File=ships.bm2
File=gradient.bm2
FIle=IMAGE0.jpg
[objectimages]
IMAGE0=IMAGE0.jpg
[mapobjects]
0,0,IMAGE0,AfterBackground
0,1024,IMAGE0,AfterBackground
0,2048,IMAGE0,AfterBackground
0,3072,IMAGE0,AfterBackground
0,4096,IMAGE0,AfterBackground
0,5120,IMAGE0,AfterBackground
0,6144,IMAGE0,AfterBackground
0,7168,IMAGE0,AfterBackground
0,8192,IMAGE0,AfterBackground
0,9216,IMAGE0,AfterBackground
0,10240,IMAGE0,AfterBackground
0,11264,IMAGE0,AfterBackground
0,12288,IMAGE0,AfterBackground
0,13312,IMAGE0,AfterBackground
0,14336,IMAGE0,AfterBackground
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This is what tiledmajick spit out for me. I put it in, and the lvz is only down the left hand side of the map (x stays zero...). Image0.jpg is 1024x1024. Help me out. |
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