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Is this possible?
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Assassin2684
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PostPosted: Wed Aug 10, 2005 9:18 pm    Post subject: Is this possible? Reply to topic Reply with quote

I was wondering if this plugin was possible to make. Ok so say your in a arena and there are different teleporters that lead to different areas on the map. But wait! O no! Theres no room on the map so we have to make the other part of the map on a subarena. Is it possible if you go though a certin teleporter that the bot could instantly warp the person to the subarena that we choose. There could be many other warp points also. So do you guys think this could be possible? If you need any questions asked or add ideas please. Thank you.
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Mr Ekted
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PostPosted: Wed Aug 10, 2005 9:50 pm    Post subject: Reply to topic Reply with quote

If you can fit the areas on a single map, you can use safe tiles as teleport areas. This way the bot will see all ships enter and you can use *warpto to transport them to a different location. There's no way to force the client to another arena with subgame.
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Dr Brain
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PostPosted: Wed Aug 10, 2005 9:54 pm    Post subject: Reply to topic Reply with quote

It's totally 100% possible with ASSS. Grelminar already implemented something like that as a test.
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Mr Ekted
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PostPosted: Wed Aug 10, 2005 10:35 pm    Post subject: Reply to topic Reply with quote

Mr Ekted wrote:
...with subgame.
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D1st0rt
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PostPosted: Thu Aug 11, 2005 12:38 am    Post subject: Reply to topic Reply with quote

I don't know of any way to send people to another arena in subgame...
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PostPosted: Thu Aug 11, 2005 2:01 am    Post subject: Reply to topic Reply with quote

There is none, which is what Ekted said. Ekted suggested that that the seperate arena idea was overkill if you can fit multiple areas on one lvl, then you can just use *warpto.

But if the guy insists on the seperate arena idea, then he will have to use ASSS to get it done.
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Maverick
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PostPosted: Thu Aug 11, 2005 5:01 am    Post subject: Reply to topic Reply with quote

... or figure out *sendto sa_tongue.gif
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PostPosted: Thu Aug 11, 2005 7:52 am    Post subject: Reply to topic Reply with quote

Mr Ekted wrote:
...with subgame.


Notice that he never mentioned subgame in his post?
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Smong
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PostPosted: Thu Aug 11, 2005 1:43 pm    Post subject: Reply to topic Reply with quote

Dr Brain wrote:
It's totally 100% possible with ASSS.
I would like to think it's 33% possible, since ss doesn't support *warpto and it can't be sent to other arenas.
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PostPosted: Thu Aug 11, 2005 3:03 pm    Post subject: Reply to topic Reply with quote

Ok so there is no way to say like use the *say command and send it to a player so then he changes maps when he enters that area?
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Maverick
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PostPosted: Thu Aug 11, 2005 5:26 pm    Post subject: Reply to topic Reply with quote

No, currently not with subgame, as3 is the solution for that.
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Assassin2684
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PostPosted: Thu Aug 11, 2005 5:27 pm    Post subject: Reply to topic Reply with quote

Ok, well thanks for your guys help.
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Dr Brain
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PostPosted: Thu Aug 11, 2005 5:45 pm    Post subject: Reply to topic Reply with quote

Smong wrote:
[..]

I would like to think it's 33% possible, since ss doesn't support *warpto and it can't be sent to other arenas.


The fact that he was asking for a teleporter meant he was already thinking continuum only.

Anyway, with ASSS, I believe that some of the code has been already written.
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PostPosted: Thu Aug 11, 2005 10:54 pm    Post subject: Reply to topic Reply with quote

you can just use the warp regions to send players to another arena, no coding required. You can make these using CLIT.
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PostPosted: Thu Aug 11, 2005 10:59 pm    Post subject: Reply to topic Reply with quote

Ya that would be cool. I might use it if i ever decide to go to ASSS. But my friend probably wont want to go to it.
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PostPosted: Thu Aug 11, 2005 11:06 pm    Post subject: Reply to topic Reply with quote

A friend who won't go to ASSS is no friend at all.
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Assassin2684
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PostPosted: Fri Aug 12, 2005 2:58 pm    Post subject: Reply to topic Reply with quote

Lol. No its not really that its just he might not want to code everything. You have to admit that subgame is a bit easier.
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PostPosted: Fri Aug 12, 2005 3:21 pm    Post subject: Reply to topic Reply with quote

Easier, but not as expandable as ASSS is.
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PostPosted: Fri Aug 12, 2005 3:44 pm    Post subject: Reply to topic Reply with quote

ok, why does everyone and thier friend have a "Super Dooper Paintball" banner in thier signature?

ASSS is easy to figure out, if you need help then just post here.
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Assassin2684
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PostPosted: Fri Aug 12, 2005 4:59 pm    Post subject: Reply to topic Reply with quote

Click on one of are siggys to see the best zone in subspace.
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PostPosted: Sat Aug 13, 2005 7:34 am    Post subject: Reply to topic Reply with quote

Last time I checked, *sendto simply crashed the server (hooray for null pointers). Not a whole lot to figure out there.

50% Packetloss wrote:
ok, why does everyone and thier friend have a "Super Dooper Paintball" banner in thier signature?


Was waiting for someone else to say it...
http://hybrid.shanky.com/banners.png
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PostPosted: Sat Aug 13, 2005 9:29 am    Post subject: Reply to topic Reply with quote

That wasn't very nice...

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PostPosted: Sat Aug 13, 2005 1:12 pm    Post subject: Reply to topic Reply with quote

Cerium wrote:
Was waiting for someone else to say it...
http://hybrid.shanky.com/banners.png

You know, in your Profile, you can change View other people's signatures to Only once per thread. I use this so I can see people's signatures and correct those that I need to, but don't have to see them all the time. Otherwise, I'd be running as Never.

Also, it only uses 1/24th of my screen space for those images.
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PostPosted: Sat Aug 13, 2005 1:31 pm    Post subject: Reply to topic Reply with quote

MGB, you geek. sa_tongue.gif

I just filter off-site images and the signatures is on "Never" in my profile.
That last one is a nice feature, heh. icon_smile.gif
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PostPosted: Sat Aug 13, 2005 4:21 pm    Post subject: Reply to topic Reply with quote

Oh nice, Ive never seen that before. Did you add that yourself, or is that part of phpBB?
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