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Server Help | ASSS Wiki (0) | Shanky.com
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PostPosted: Sat Apr 30, 2005 4:54 pm    Post subject: objects Reply to topic Reply with quote

Is it possible to put an image in a zone with the lvz onbjects that has a energy status and can be destroyed by plaers?
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PostPosted: Sat Apr 30, 2005 5:20 pm    Post subject: Reply to topic Reply with quote

no it isn't possible with a lvz object.

I suggest you use a bot instead with a lvz object on it (must be stationary bot though)
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PostPosted: Sat Apr 30, 2005 5:59 pm    Post subject: Reply to topic Reply with quote

is it possible at all?
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PostPosted: Sat Apr 30, 2005 6:04 pm    Post subject: Reply to topic Reply with quote

Yes, it's possible, but with a bot like MMav said.
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PostPosted: Sun May 01, 2005 1:07 am    Post subject: Reply to topic Reply with quote

Or you could check for weapons that go into that tile so you dont have to have a bot in-ship.... You would need to do the same weapon detecting to make the bot take damage anyways.
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PostPosted: Sun May 01, 2005 8:57 am    Post subject: Reply to topic Reply with quote

Yup Muskrat, however a lvz can't have an energy status
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PostPosted: Sun May 01, 2005 11:57 am    Post subject: Reply to topic Reply with quote

You could have little font lvz to draw the amount of energy left near the wall or whatever.
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PostPosted: Sun May 01, 2005 1:11 pm    Post subject: Reply to topic Reply with quote

Bak- wrote an ASSS module that shows the bot's energy going down by its bounty.
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PostPosted: Mon May 02, 2005 3:59 am    Post subject: Reply to topic Reply with quote

Tiles don't have bounty either.
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PostPosted: Mon May 02, 2005 11:53 am    Post subject: Reply to topic Reply with quote

hmm this sounds a little complicated. Is there an available bot with an example of this, or any one willing to make one for me?
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PostPosted: Mon May 02, 2005 12:43 pm    Post subject: Reply to topic Reply with quote

They did something similar in MERC Samurai. I believe it checks if a weapon goes within 2 tiles of the door and Dark_Nexus said something about the person having to facing the right direction.



It dosent exactly have an energy status, but depending on your situation this way might be adequate.
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PostPosted: Mon May 02, 2005 2:02 pm    Post subject: Reply to topic Reply with quote

I would need there to be an energy status on the bot. I am needing a player to be able to attack multiple stationary "planets" from all sides; as an objective to win the game.
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PostPosted: Mon May 02, 2005 2:42 pm    Post subject: Reply to topic Reply with quote




i loved that zone icon_sad.gif
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PostPosted: Mon May 02, 2005 4:30 pm    Post subject: Reply to topic Reply with quote

Anonymous wrote:
I would need there to be an energy status on the bot. I am needing a player to be able to attack multiple stationary "planets" from all sides; as an objective to win the game.


You should go ask for the bots from SSZ Sin City (3D) zone. They had towers with bots inside which you could shoot, destroy and win the objective.
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PostPosted: Mon May 02, 2005 8:26 pm    Post subject: Reply to topic Reply with quote

Again, these are bots themselves and not other objects
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PostPosted: Tue May 03, 2005 6:18 am    Post subject: Reply to topic Reply with quote

true, however in Sin City they solved this by putting a lvz picture over the bot. Also having the bot in a tiled box on the map so you were actually shooting the tower. Really cool
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PostPosted: Tue May 03, 2005 12:25 pm    Post subject: Reply to topic Reply with quote

Could you provide me with the contact info to the sysops or bot makers of this zone?
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PostPosted: Tue May 03, 2005 3:16 pm    Post subject: Reply to topic Reply with quote

50% Packetloss made the bots. It was Wormhole Surfer's zone. The zone sort of slipped into oblivion.
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PostPosted: Tue May 03, 2005 3:27 pm    Post subject: Reply to topic Reply with quote

the zone is still in a subarena somewhere..
Search the board, someone made a post about it a short while ago.
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PostPosted: Tue May 03, 2005 3:39 pm    Post subject: Reply to topic Reply with quote

Yeah, its been in halo except for the bots, I have yet to see them.
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PostPosted: Tue May 03, 2005 4:18 pm    Post subject: Reply to topic Reply with quote

It's in ?go brawlers in Halo. No bots as Muskrat said, though.
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PostPosted: Tue May 03, 2005 4:25 pm    Post subject: Reply to topic Reply with quote

The doors in samurai weren't bots.
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PostPosted: Tue May 03, 2005 10:37 pm    Post subject: Reply to topic Reply with quote

No duh.
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PostPosted: Tue May 03, 2005 10:42 pm    Post subject: Reply to topic Reply with quote

I was replying to
d1s wrote:
Again, these are bots themselves and not other objects
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PostPosted: Tue May 03, 2005 10:49 pm    Post subject: Reply to topic Reply with quote

I see, but I still dont get why they have to be bots for his use. Seems the Samurai way with a little lvz for the energy status would be easier to me.
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