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Server Help Community forums for Subgame, ASSS, and bots
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TerminatorMo Guest
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Posted: Tue May 10, 2005 10:24 am Post subject: Help Me Plz |
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Hello !
iam german so i cant speeak soo good english and iam only 13 :S also ive got a problem. I have made a zone and want to load it up. Agility Wars is the name. but if i want to play it comes an Error:
"Failed to Connect to server. Check to make sure the server is online (it should appear yellow or green in the zone list) and zhat you are currently connected with the internet. If problems presists, seek help at the Tech Support Forums found at www.subspacehq.com "
But my server is onnline and it was green :S what can i do ???
Mfg Moritz
The first warning is :
This Zone is not connected to the central player database. you should use a different password for this zone as your passwords may be exposed to zone staff. Do you still wish to login using the current password ?
[] Dont ask about this zone again [YES] [NOW]
And if i press ok then comes this:
"Failed to Connect to server. Check to make sure the server is online (it should appear yellow or green in the zone list) and zhat you are currently connected with the internet. If problems presists, seek help at the Tech Support Forums found at www.subspacehq.com "
you can also write me an emal: moritz_berger@gmx.net
PLESE HELP ME |
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wEaViL Don't make me turn this forum around!

Age:45 Gender: Joined: Feb 17 2003 Posts: 829 Location: nc usa Offline
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Posted: Tue May 10, 2005 5:07 pm Post subject: |
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Attach a copy of your server.ini file to a reply (make sure the delete the passwords) and also we need to know if your running a router or firewall... keep in mind that win 2000 and up has a biult in firewall that normaly is on by default |
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Edify Novice

Age:37 Gender: Joined: Apr 22 2005 Posts: 28 Offline
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Posted: Tue May 10, 2005 9:25 pm Post subject: |
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hey u posted this topic in tw forums!  _________________ system specs
533Mhz
3.15GB hdd
127 MB SDRAM
16x CD-ROM
ownt! |
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Guest
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Posted: Sat May 14, 2005 8:12 am Post subject: |
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Hallo,
Yes I use a W-Lan Router and an Windows Firewall i think ... . here my server. ini when you can writee it so that my server runs then iam very happy :
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame
[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead
[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=Agility Wars.lvl
//Change to your map file name
Port=17600
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=192.168.1.33
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=
EnergyPassword=
ModeratorPassword=
SuperModeratorPassword=
VIPPassword=
//Change all to what you want
[Billing]
LogMessages=0
IP=127.0.0.1
Password=
//What is the billing pw in the subbill.ini
ServerName=Agility Wars
//Zone name
Port=17300
ServerId=17300
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2
[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=
//What you want to have for the description of zone
NamePassword=moe123
//Pick anything you want
Port=17300
And now my Subbill.ini:
[Misc]
AllowNewUsers=1
SysopPassword=
//Change to Billing Sysop Password, usless anyways..
BillingPassword=
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=17300
THANK YOU And PLZ HELP ME |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Sat May 14, 2005 9:27 am Post subject: |
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Hallo Herr Guest,
Weil Ihre Sprache Deutches ist soll ich auch auf Deutch antworten so es ist einfacher fur Sie zu verstehen.
In server.ini ServerIP ist falsch.
Das richtige IP address kan gefunden wirden am http://www.whatismyip.com/ .
Quote: | [Billing]
IP=localhost
ScoreId=17600
ServerId=17600 |
Sie kan nicht "127.0.0.1" brauchen, nur "localhost" ist richtig.
In Continuum fugen Sie ein neue zone mit IP address "127.0.0.1" und port 17600 um herein zo kommen.
Entschuldigen Sie bitte mein Deutsch. |
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