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No one can enter my zone! Help plx. x.x

 
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Zonnza
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PostPosted: Mon Apr 18, 2005 3:35 pm    Post subject: No one can enter my zone! Help plx. x.x Reply to topic Reply with quote

Everytime i turn on subgame2.exe and try to enter my zone to do editing and stuff, i get this msg "This name does not have permission to play in the selected zone." It does this to all my character names and my friends that i talk to on msn and such... and in the subgame2.exe it says...
"Connection request from: 'name' "
"Connection status read as terminated: 'name' "

Here's is what my server.ini file says, hopefully someone can help me.
(i left out passwords and stuff for security, instead i will write "(LEFT OUT)" in there place)

[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=0
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=1
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=(LEFT OUT)
//Change to your map file name
Port=(LEFT OUT)
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=(LEFT OUT)
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=(LEFT OUT)
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=(LEFT OUT)
EnergyPassword=(LEFT OUT)
ModeratorPassword=(LEFT OUT)
SuperModeratorPassword=(LEFT OUT)
VIPPassword=(LEFT OUT)
//Change all to what you want

[Billing]
LogMessages=0
IP=localhost
Password=(LEFT OUT)
//What is the billing pw in the subbill.ini
ServerName=TESTING zone ZGMF
//Zone name
Port=185
//185
ServerId=(LEFT OUT)
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=1
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=
//What you want to have for the description of zone
NamePassword=1221
//Pick anything you want
Port=4991
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Solo Ace
Yeah, I'm in touch with reality...we correspond from time to time.


Age:38
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Joined: Feb 06 2004
Posts: 2583
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PostPosted: Mon Apr 18, 2005 4:01 pm    Post subject: Reply to topic Reply with quote

Don't leave too much out, hey, you might as well put "(LEFT OUT)" to replace the whole file.

I doubt the problem is in one of the .ini files though.
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Zonnza
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PostPosted: Mon Apr 18, 2005 4:21 pm    Post subject: Reply to topic Reply with quote

I found out what was wrong, i was missing the folder "Version1" in my server file.
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