Dark Warrior XIII Guest
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Posted: Mon Jan 20, 2003 1:05 pm Post subject: bmp screwed in lvz test (background) |
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everytime i try to test the background, the colors of my image goes ugly (its 256colors).
Outfile=scene.lvz
File=ground.bmp // *(tried bm2 already)
[objectimages]
IMAGE0=ground.bmp //*(tried bm2 already)
[mapobjects]
0,0,IMAGE0,AfterBackground
0,424,IMAGE0,AfterBackground
0,848,IMAGE0,AfterBackground
0,1272,IMAGE0,AfterBackground
0,1696,IMAGE0,AfterBackground
0,2120,IMAGE0,AfterBackground
0,2544,IMAGE0,AfterBackground
0,2968,IMAGE0,AfterBackground
0,3392,IMAGE0,AfterBackground
0,3816,IMAGE0,AfterBackground
0,4240,IMAGE0,AfterBackground
0,4664,IMAGE0,AfterBackground
etc etc etc.. |
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