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No energy at respawn

 
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Doggeti
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PostPosted: Tue Jan 04, 2005 10:28 am    Post subject: No energy at respawn Reply to topic Reply with quote

Is it possible to make the players start with 0 Energy when they respawn and Kill:EnterDelay is not 0?
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Dr Brain
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PostPosted: Tue Jan 04, 2005 10:29 am    Post subject: Reply to topic Reply with quote

Yes. Bot/asss.
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Solo Ace
Yeah, I'm in touch with reality...we correspond from time to time.


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PostPosted: Tue Jan 04, 2005 11:04 am    Post subject: Reply to topic Reply with quote

I thought it was done with InitialEnergy=0, but I could be wrong.

I remember someone else in the staff of the zone I was mod in asked it, but I think he didn't get an answer. sa_tongue.gif
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


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PostPosted: Tue Jan 04, 2005 2:24 pm    Post subject: Reply to topic Reply with quote

Solo Ace wrote:
I thought it was done with InitialEnergy=0


This would work, only if you are sure that they cannot green a full charge. This means no Cloak greens with a ship not having cloak, etc. Just don't forget to set the max energy to what level you want, and to make sure these greens are popular enough.
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