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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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Posted: Mon Nov 15, 2004 9:20 am Post subject: Could any1 make me a bot about.... |
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Could any1 make me a bot which will open a door, when a freq drops 10 flags in an area.
The door numbers should be ?set 17 (for req 0) and ?set 45 (for freq 1).
or if u need the coord for it its 454, 31 and 473, 31 (for freq 0)
547, 31 and 566, 31 (for freq 1)
The coords where the 10 flags should be:
963, 631 and 1012, 672 (for freq 0)
11, 631 and 60, 672 (for freq 1)
I'd really appreciate it.
ps: could u add the source, so if there are any changes i can change them, and learn from it.
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Mon Nov 15, 2004 4:56 pm Post subject: |
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Which core are you using, MERV? TWCore? _________________
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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Posted: Tue Nov 16, 2004 3:39 am Post subject: |
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A merv core
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sat Nov 20, 2004 10:23 pm Post subject: |
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I'll see if I can get a chance, I don't really do much merv anymore
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Sun Nov 21, 2004 5:26 am Post subject: |
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Here you go.
Again, not tested. It should work, though.
Sourcecode is in the .zip.
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... _________________ It's a shark! Oh my god! Unbelievable!
flagdoor.zip - 92.22 KB
File downloaded or viewed 27 time(s)
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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Posted: Sun Nov 21, 2004 5:48 pm Post subject: |
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since bots for some reson dont work in my local zone, can i not test it.
But thank you very much for making it, ill let you know if it works.
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pokemon 2001 Novice

Age:39 Gender: Joined: Nov 21 2004 Posts: 71 Location: New York, Brooklyn Offline
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Posted: Mon Nov 22, 2004 2:33 am Post subject: |
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yo Master just go to MervBot config.txt or .ini where u type the IP= make it IP=Localhost if that does not work try IP=127.0.0.1 make sure the Port matches your game server port
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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Posted: Mon Nov 22, 2004 8:35 am Post subject: |
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it does enter the zone, and if u pm him !about he reply's but it doesnt do the stuff he must do.
it also has sysop powers.
idk
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pokemon 2001 Novice

Age:39 Gender: Joined: Nov 21 2004 Posts: 71 Location: New York, Brooklyn Offline
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Posted: Mon Nov 22, 2004 12:57 pm Post subject: |
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MasterShip wrote: | it does enter the zone, and if u pm him !about he reply's but it doesnt do the stuff he must do.
it also has sysop powers.
idk | make sure the dll is inside your mervbot folder
!load flagdoor.dll
and when u press !plugins make sure it appears there
also if load doesnt work u gotta uncomment it in Commands.txt
the box it checks flags for is
Freq 0 Box
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X > 693 < 1012
Y > 631 < 672
Freq 1 Box
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X > 11 < 60
Y > 631 < 672
lay the flags somewhere on those coords ill list a few if u dont understand that
teleport with all flags there
Team Freq 0
*warpto 694 632
If your on Team Freq 1 try
*warpto 12 632
see if anything happens with doors
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Mon Nov 22, 2004 4:42 pm Post subject: |
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Turn off the NoTerminal setting in MERVBot.ini and look to make sure all the plugins are being loaded on the command window. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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Posted: Fri Nov 26, 2004 9:33 am Post subject: |
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they are on and say dll plugin connected, but when the flag are carried into the square it doesnt do anything
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Sun Nov 28, 2004 4:54 am Post subject: |
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Ok, in this case I need a little more testing.
Here's another plugin, again, tell me what the MERVBot terminal says.
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
flagdoor.zip - 79.81 KB
File downloaded or viewed 14 time(s)
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Sun Nov 28, 2004 6:31 am Post subject: |
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Did you drop 10 flags?
And did you drop then in the rectangle you specified in the first post?
Quote: | 963, 631 and 1012, 672 (for freq 0)
11, 631 and 60, 672 (for freq 1) |
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
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MasterShip Newbie
Age:35 Gender: Joined: Aug 23 2004 Posts: 11 Offline
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Tue Nov 30, 2004 5:18 pm Post subject: |
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Yeah, it checks ALL flags, even if only one is dropped.
But all the flags seem to be near center (512,512) when they are dropped... at least, that's what the bot says.
And I dont know why...
You said you dropped them in the rectanlge you specified in your first post, but the MERVBot-Terminal says the flags are around the center tile.
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
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