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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Mon Aug 23, 2004 12:00 pm Post subject: whats the max. amount of plugins mervbot can hold? |
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whats the max amount before additional plugins stop working because it seems to stop after 6 plugins (any plugins i add after that stops working)
editted:
doesnt seem to be the problem, i think some plugins are conflicting with each other |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon Aug 23, 2004 2:50 pm Post subject: |
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It doesn't really matter what the official max amount is. If your bot stops working after 6, that's what the max is. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Mon Aug 23, 2004 2:53 pm Post subject: |
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32 I believe is the max number now on the newer builds. _________________ Performance is often the art of cheating carefully. - James Gosling |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Mon Aug 23, 2004 3:06 pm Post subject: |
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thx, now i can conclude that the plugin is either conflicting with another plugin or its not compatible with the newer build which im using |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Mon Aug 23, 2004 3:09 pm Post subject: |
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I'm not sure how they'd "conflict"; other than having the same commands; which this is why I've begun adding, !pluginname_cmd.
But hopefully you can figure it out; if you do let us know  |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Tue Aug 24, 2004 7:47 pm Post subject: |
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i have run a seperate bot soley with flagbot 7.5 plugin and i think the plugin is broken on mervbot build 44 (though i dont have further proof) |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Tue Aug 24, 2004 8:16 pm Post subject: |
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yeah Ive had a problem with that as one as well |
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50% Packetloss Server Help Squatter

Age:40 Gender: Joined: Sep 09 2003 Posts: 561 Location: Santa Clarita, California Offline
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Posted: Tue Aug 24, 2004 10:53 pm Post subject: |
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yah 32 is the limit on plugins, but technically the limit is the amount of time it takes for the dlls to complete thier task with the core still has time to send packets. So the more plugins loaded, the more time it will take for them to complete thier task. This makes the bot lag, and then it begins to miss stuff (position packets and such). If it takes more than 100 ms for the dlls to complete a single task, i believe youll start getting problems. |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Wed Aug 25, 2004 11:22 am Post subject: |
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thx, its starting to make sense, laggy zone + bot != good |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Wed Aug 25, 2004 12:38 pm Post subject: |
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indeed. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Aug 25, 2004 4:41 pm Post subject: |
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Laggy? :'( _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Wed Aug 25, 2004 5:26 pm Post subject: |
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sry cyan but ping turns yellow when theres 5 ppl on, and occasionaly restarts when 7-8
D; |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Wed Aug 25, 2004 7:30 pm Post subject: |
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The server shouldn't restart.. heck I used to run a zone on dialup w/ 7-8 people, almightly lag; but it didn't restart.... |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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