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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Wed Aug 18, 2004 12:21 pm Post subject: Ship#.bm2 ship size... |
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Does it matter how big the ships individual frame is? I mean, if I was using the standard shipset, when I open mspaint I look at it like a 4x10 grid. So if my ships were like 50x50 pixels big, it wouldn't matter what ## was, as long as my grid is consistant?
Of course, just to clarify:
Quote: | Defualt Shipset:
1 ships animations is 360x144 pixels.
Each individual frame of the ship's animation is 36x36 pixels.
My Shipset:
1 ships animation is 400x200 pixels.
Each individual frame of the ship's animation is 50x50 pixels. |
Correct? As long as you are consistent with the frame size, they can be any size (within reason; there's probably a limit)?
As always, thanks in advance,
Katie |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Wed Aug 18, 2004 12:34 pm Post subject: Re: Ship#.bm2 ship size... |
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I wrote: | ... as long as my grid is consistant? |
Correct. |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Wed Aug 18, 2004 1:15 pm Post subject: |
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Man I wasted a lot of blood and sweat for a one word answer... but thanks anyways, MGB.
(PS: I still don't get the picture with the cat...)
Katie |
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