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Posted: Tue Aug 03, 2004 6:41 pm Post subject: can someone post a cfg file plz |
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| i want to know the format for a cfg file, can someone post one so i can make changes plz? |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Aug 03, 2004 6:48 pm Post subject: |
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A default one is available on MGB's server help site over at www.shanky.com/server/ -> downloads section. Look for server.cfg _________________ Performance is often the art of cheating carefully. - James Gosling |
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Posted: Tue Aug 03, 2004 11:25 pm Post subject: |
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| woah thanks, also, i wanted to make one of the values unlimited (repel). How do i do that? just put in a high number? |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Tue Aug 03, 2004 11:48 pm Post subject: |
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| 255 is the max, so put 255 and if you want more than that you need a bot to continuously prize people. |
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Posted: Wed Aug 04, 2004 12:31 am Post subject: |
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ok ty, but there was some more stuff , can i have the wormholes warp you to a different spot, other than the spawning spot, and the delay between repels, repelfiredelay= ? is that how? |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Wed Aug 04, 2004 1:04 am Post subject: |
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Wormhole to a different spot? No, I don't believe so. I think the client warps you as if you had hit the warp (insert) key...
I'm not sure where you see "repelfiredelay"; but I believe, the repel fire delay is equal to the bomb firing delay; but I could be wrong... (probably am, since I haven't done setts in a while) |
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Posted: Wed Aug 04, 2004 3:42 pm Post subject: |
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| aright, can i make it easier on a mod and put warp points? |
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Smong Server Help Squatter

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Posted: Wed Aug 04, 2004 3:45 pm Post subject: |
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| Have you tried making Misc:WarpRadiusLimit bigger? |
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Posted: Wed Aug 04, 2004 6:01 pm Post subject: |
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its a little different, see, i wanted to havee the ppl start in the box, ( with the 123 in it (see picture)) and then they'd go to the safe, and the mod would warp them to the spot on the map that corresponds with the safe they went into, (the two is one of the spots) and in this map, the only way to die is to get sucked into the wormholes, which i want to warp them into the "guys that died" area.
the pic is too big, so heres the link, http://www.geocities.com/meh_im_tancred/TheLVL.JPG |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Wed Aug 04, 2004 7:02 pm Post subject: |
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| You need a bot or ASSS. |
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Donkano Server Help Squatter
Gender: Joined: Jul 02 2003 Posts: 763 Offline
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Posted: Sat Aug 07, 2004 12:29 am Post subject: |
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SOLUTION FOR WORMHOLE "WARP TO RANDOM LOCATION":
Take the image for it from your Graphics folder, turn it into a LVZ and put it where you want to. Then hook up a bot to it and see if will randomize though the different warptos that you specify (like the TMBaw made by catid but modified). |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sat Aug 07, 2004 9:47 am Post subject: |
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that won't suck players into it, but close  |
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