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Server Help | ASSS Wiki (0) | Shanky.com
Take a look plz?

 
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KrynetiX
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PostPosted: Sat Jan 04, 2003 6:21 am    Post subject: Take a look plz? Reply to topic Reply with quote

I read that How-TO setup on LAN, followed it well, i had it running before but i changed one thing cuz i was 'gonna' get hosted by a freind..

Now it doesnt work, take a look plz?


//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.12a subgame

[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=1
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=1
//If 1, then *lock doesn't allow freq change
PositionDataAccess=1
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_bzw.lvl
//Change to your map file name
Port=1010
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=192.168.0.100
//Set to the server's IP #. This is used for *einfo's proxy detection

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=sysop
EnergyPassword=energy
ModeratorPassword=smod
SuperModeratorPassword=mod
VIPPassword=vip
//Change all to what you want

[Billing]
LogMessages=0
IP=192.168.0.100
Password=billing
//What is the billing pw in the subbill.ini
ServerName=X Dark-Armies
//Zone name
Port=900
ServerId=1010
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=1010
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=In testing phayzes... Come back later.
//What you want to have for the description of zone
NamePassword=name
//Pick anything you want
Port=4991









[Misc]
AllowNewUsers=1
SysopPassword=s
//Change to Billing Sysop Password, usless anyways..
BillingPassword=billing
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=900
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Faither
Newbie


Joined: Dec 28 2002
Posts: 7
Location: @my house
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PostPosted: Sat Jan 04, 2003 8:25 am    Post subject: Reply to topic Reply with quote

What exactly is your problem? Are the Ips you entered in the in files the one of your computer or the one of the server you were hosted on b4?
Try changing the Ips to localhost, your computer's lan-name or 127.0.0.1
The ports seem fine to me.
Did you run your own billing server b4 or did you try to download a zonelist from the directory servers your zone is on?
If you run your zone off your computer and you also want to enter it using continuum on the same computer, you first have to edit your zone.dat in your continuum folder manually. You can't use the ip given to you by the directory servers.
If you don't want players from the outer world to enter your zone leave the
[Directory]
IP=
blank or change it to either your lan ip, 127.0.0.1, localhost or your computer's name in case you are running your own dir server as i do for my lan servers.
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PostPosted: Sat Jan 04, 2003 9:54 pm    Post subject: Reply to topic Reply with quote

i woudl put it in .dat amnually, comes up green, and even says theres 1 person in it (who knows why that happens?)... and i cant enter

i did set it back to my ip
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SOS
Server Help Squatter


Joined: Dec 02 2002
Posts: 329
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PostPosted: Sun Jan 05, 2003 4:14 am    Post subject: Reply to topic Reply with quote

Billing port must be different. Adding 100 to it should fix it.
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