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Light Hazard Novice

Gender: Joined: Jun 09 2004 Posts: 63 Location: Bronx, NY Offline
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Posted: Tue Jun 29, 2004 3:47 pm Post subject: .wa2 FIles... |
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Okay so I hav a mp3 i want to put in as victoryl.wa2 (the victory music %102) but the piece of crap wont run when i press %102. i get the generic one. now the music is abuot 1 minute with nothing other than instruments. oh and btw, i renamed the .mp3 to .wa2 to make sure it runs with continuum. therefore, what i did was export the mp3 into a wav file but now it's like 13 MB big, any ideas? _________________ -Owner of Lethal Weapon
-Super Hacker |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Tue Jun 29, 2004 3:58 pm Post subject: |
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Zip up the file, put it on a website and tell people to download it from there (it'll be faster than downloading ingame anyway). I think you may be able to add this to the 'all-in-one webinstaller' that sscentral.com has. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue Jun 29, 2004 4:14 pm Post subject: |
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Well I looked at the your gfx.lvz you were talking about before and I noticed that you had that victoryl.wa2 as 44.1kHz, 16-bit, and stereo. I'm sure the quality wasn't that high, and I really doubt whether anyone will care about 16-bit stereo for the victory music.  _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Tue Jun 29, 2004 4:25 pm Post subject: |
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If someone just wants to checkout the zone they won't want to wait for a huge download. If they decide they like the zone and are planning to comeback again they can then download the music from a website.
As cyan says, stereo isn't needed and I don't even know if mp3->wav even does 44khz justice (assuming mp3 is radio quality and wav can be cd quality). |
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Light Hazard Novice

Gender: Joined: Jun 09 2004 Posts: 63 Location: Bronx, NY Offline
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Posted: Tue Jun 29, 2004 4:57 pm Post subject: |
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okay so say i DO tell them to download it from a website...exactly how would they play it during the continuum game? what should be the continuum settings? |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Jun 29, 2004 6:29 pm Post subject: |
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They would need to probably extract (if in a zip/rar) the file into /continuum/zones/<zone name/lvzname.lvz
And set your levelfiles=lvzname.lvz
I think _________________ Performance is often the art of cheating carefully. - James Gosling |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Tue Jun 29, 2004 8:12 pm Post subject: |
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change it to an 8bit mono wave file |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Tue Jun 29, 2004 9:01 pm Post subject: |
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wav files are big =_=
btw i think the max size limit (.lvl, .lvz etc. is around 4mb for continuum |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Jun 29, 2004 10:07 pm Post subject: |
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waves are sexy unf!
lol...
indeed they are.. and it's a bummer priit didnt implement the mp3 junk but o well life goes on... |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Wed Jun 30, 2004 8:27 am Post subject: |
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Implement junk?
I would just put victoryl.wav in a zip file, no point messing with levelfiles and stuff. Then tell them to extract it to the zone folder. I'm not sure if XP supports .rar, I've seen it open .zip files without 3rd party software. |
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Light Hazard Novice

Gender: Joined: Jun 09 2004 Posts: 63 Location: Bronx, NY Offline
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Posted: Wed Jun 30, 2004 11:37 am Post subject: |
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so all i do is tell them to stick it into the zone folder with the name victoryl.wa2? and then in the .lvz i put File=victoryl.wa2 ? |
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Light Hazard Novice

Gender: Joined: Jun 09 2004 Posts: 63 Location: Bronx, NY Offline
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Posted: Wed Jun 30, 2004 11:41 am Post subject: |
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what would be the best rate for a wa2 file for continuum? in Hz |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Jun 30, 2004 1:25 pm Post subject: |
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Whatever you want. Get the right mix between size and quality. I think I used ~22kHz for my victoryl.wa2, but it was a rather small loop. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Wed Jun 30, 2004 5:18 pm Post subject: |
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Continuum can't read MP3's thats why I said the mp3 junk ie: mp3 player for the sounds.. waves are good but normally large; making it boring for modem users to dload, even when they're compressed. |
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-Smong- Guest
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Posted: Wed Jun 30, 2004 5:20 pm Post subject: |
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Light Hazard wrote: | so all i do is tell them to stick it into the zone folder with the name victoryl.wa2? and then in the .lvz i put File=victoryl.wa2 ? | They shouldn't have to rename anything if you zip up victoryl.wav. Don't put it in LevelFiles or any .lvz as it will increase download time. Just unzip to zone folder.
Any gfx/sfx in a zone folder will replace what is in continuum/graphics or continuum/sound for that zone only. People commonly put custom bomb gfx in their folders so they can see how big the prox/damage is on bombs. (I use high visibility bullets myself). |
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