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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon Dec 23, 2002 9:00 pm Post subject: need copy of zignotzag's rotation script |
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Looking for a copy of zignotzag's script/program for doing ship images/rotations. The old posts are still not up or I could've found the link.
Someone hook me up? Mine, find the link for me in the old posts? |
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Fuzzjdc Seasoned Helper
Age:37 Gender: Joined: Dec 31 2002 Posts: 111 Location: Rowville, Victoria, Australia Offline
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Posted: Tue Dec 31, 2002 2:42 am Post subject: |
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hmmm.... i would like this program too
i did find a program that does rotations but i couldn't import a file i made _________________ Owner of CSAU Administration
Owner of Death Universe |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Tue Dec 31, 2002 11:20 am Post subject: |
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you could always use rotation feature in psp or photoshop... im no help am i? _________________ Signatures just seem so quaint. |
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desidragon Novice
Age:34 Gender: Joined: Dec 20 2002 Posts: 31 Location: Virginia USA Offline
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Posted: Tue Dec 31, 2002 11:54 am Post subject: |
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heh _________________
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Fuzzjdc Seasoned Helper
Age:37 Gender: Joined: Dec 31 2002 Posts: 111 Location: Rowville, Victoria, Australia Offline
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Posted: Tue Dec 31, 2002 9:24 pm Post subject: |
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Helicon wrote: | you could always use rotation feature in psp or photoshop... im no help am i? |
you could use psp or photoshop, but i think some people don't have it (plus i wouldn't buy it at $1600 AUD)
plus its a smaller download |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Jan 01, 2003 5:38 am Post subject: |
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Um...this rotates 3D MODELS and renders them into all the proper angles for Subspace. I have no interest in ships without 3D shading and even less interest in ships with no rolling images. I've been getting no response from Zig on this and I've lost my old copy.
Mine, maybe you could find the url he posted in the old posts for me? (or put up the old posts for the search)
-> I downloaded a copy of Adobe Photoshop off a file-sharing program/network. You probably can too. Check www.grokster.com |
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Fuzzjdc Seasoned Helper
Age:37 Gender: Joined: Dec 31 2002 Posts: 111 Location: Rowville, Victoria, Australia Offline
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Posted: Wed Jan 01, 2003 5:48 am Post subject: |
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that sounds like a script for rhino3d or something
well, i made a ship in Rhino3D. You make the ship on top view facing up on the top view, zoom extents all, render it, copy the render to the bm2 file, then rotate 10 degrees, render and copy.
Gotta do it 40 times, but its worth it!
But having the rendering and rolls being done for you is quicker.
Have you used a search engine? |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Wed Jan 01, 2003 12:14 pm Post subject: |
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Fuzzjdc wrote: | that sounds like a script for rhino3d or something
well, i made a ship in Rhino3D. You make the ship on top view facing up on the top view, zoom extents all, render it, copy the render to the bm2 file, then rotate 10 degrees, render and copy.
Gotta do it 40 times, but its worth it!
But having the rendering and rolls being done for you is quicker.
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thats why you want a script... im no 3d pro... i can run blender but now i see what youre saying akai... what program you using?> and any idea what it was called... the actual name it was published under... zip file name or anything? .(where is MGB, he would know this, wouldnt he... suspiciously absent though) |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Wed Jan 01, 2003 1:34 pm Post subject: |
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Helicon wrote: | i can run blender |
I thought i was the only person on earth who knew about blender . i'm ok at it, but i'm no artist, so I have never tried shipsets with it. |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Wed Jan 01, 2003 3:18 pm Post subject: |
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Manual rotation = no lighting
I'd really like a rotation file for 3D studio max too... my rotation doesn't work for some reason :/ _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku" |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Wed Jan 01, 2003 3:19 pm Post subject: |
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Oh and can someone post the numbers for the 3D rorations? |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Wed Jan 01, 2003 6:17 pm Post subject: |
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SOS wrote: | Manual rotation = no lighting |
cut me a copy of 3d studio max and ill write you one if you give me the time... |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Wed Jan 01, 2003 8:33 pm Post subject: |
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hehe |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jan 02, 2003 7:33 pm Post subject: |
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I know Zig made such a script/program for Bryce 5 (which can handle 3DS models) and someone told me that there is also a version for 3DS, not sure about that. I have gotten no response from Zig on ICQ/email/forum pm, so I have no idea what's up. I know he posted a url to the file to download on the old server help board.
If we all yell at Mine, maybe he will dig it out for us. I'd rather not have everyone yell at Zig, since he might just not give it to us, then I'd have to coerce Dark Aqua or someone else to find their backed-up copy. |
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i88gerbils Oldbie Server Help
Gender: Joined: Dec 13 2002 Posts: 423 Location: OH Offline
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Jan 03, 2003 2:15 am Post subject: |
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still waiting for what I asked for |
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KrynetiX Guest
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Posted: Sat Jan 04, 2003 6:04 am Post subject: |
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i want that too, ive been making nice little shippy's i want to rotate, i dont like --rotate, 9 degrees, render, screenshot, abode, paste, load selection, copy, new window, paste--repeat--- 40x
what his proggy does it with a click of a button?
didnt login |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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KrynetiX Guest
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Posted: Sat Jan 04, 2003 11:33 pm Post subject: |
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NOBODY FOUND IT YET?
-_- ok |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Sun Jan 05, 2003 1:25 am Post subject: |
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You could try to do a google search on his name plus maybe the word subspace, and you'll find his ]website (http://members.cox.net/zignotzag/) which contains his email (zignotzag@yahoo.com address, where you could maybe email him asking for it. |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Jan 05, 2003 7:16 pm Post subject: |
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I guess I'll post again that it's not obviously available on his site and he has not been responding to me...but what's the use. |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Sun Jan 05, 2003 7:27 pm Post subject: |
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I would guess since it isn't on his website that he didn't make it public, and since he isn't responding to you, he may not want it sent to other people. |
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i88gerbils Oldbie Server Help
Gender: Joined: Dec 13 2002 Posts: 423 Location: OH Offline
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Posted: Sun Jan 05, 2003 7:47 pm Post subject: |
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Just use the ol' DOS program I have on my download site.. |
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roof_tiles Guest
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Posted: Sun Mar 02, 2003 9:50 am Post subject: ya can too with ps1 |
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ok if you have a basic 2d ship (or u made a 3d one without lighting) just grab photoshop off kazaa..or if uv already got it, fine
then use the photoshop render lighting..keep it in the top left..tweek it till it looks good
mabey add another lighting layer
then rotate it manually (only the ship layer) ..and hey presto 2d>3d converter |
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roof_tiles Guest
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Posted: Sun Mar 02, 2003 9:52 am Post subject: 9 degree..actually |
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actually if u use a calculator..or a supercomputer the ship rotation is 9degrees per direction..not 10...
so bleh to you all!
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