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Posted: Tue May 18, 2004 2:47 pm Post subject: PeriodicMessages |
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I've looked at many .cfg and saw these but when I tried to use them, only one message appears. I've seen them with numbers before them... I assume they are some type of setting but I've searched this site and nothing explains those numbers... if you know what im talking about, plz help! |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue May 18, 2004 4:16 pm Post subject: |
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Post what you have for each setting. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Posted: Tue May 18, 2004 4:44 pm Post subject: |
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Well all I want is the format if you don't mind... Like:
PeriodicMessage0:# (message)
# = number of time it is displayed
Btw, I'm just guessing... |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue May 18, 2004 6:24 pm Post subject: |
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from template.sss:
Quote: | Misc:GreetMessage:::This message, if set to anything, will be sent to the player who just enter arena/zone
Misc:PeriodicMessage0:::Info about this will be in explained through all 0-4 of these. Read next one down... To set it blank, set it to: 0
Misc:PeriodicMessage1:::Must be set to this format: (Time for repeating) (Delay after arena is created) (Text) *Read Next!
Misc:PeriodicMessage2:::Time for repeating will be after every X mins (60=1hour, 1440=1day), will display this message. *READ NEXT!
Misc:PeriodicMessage3:::Delay will be after first person enters arena, it will then start this many mins after they enter. Good so they don't get one instantly for no reason. *READ NEXT!
Misc:PeriodicMessage4:::Text will be the text. If text starts with a * (ie: *Hello), will act as a *zone message. If no * (ie: Hello), will act as a *arena command.
Misc:MaxXRes:::Max X res limit, 0 = no limit |
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