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New Rampage version 50!?

 
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WarFan
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PostPosted: Sat Mar 06, 2004 11:53 am    Post subject: New Rampage version 50!? Reply to topic Reply with quote

How about a rampage version that randomly picks a spree message from a list of spree messages you enter into the ini. Say I enter in 50 messages, each time there is a spree level obtained, a random message is picked from the list and displayed, then there ( 3-0 ) is appended to the end. This comes from always seeing the same spree messages over and over. Just an idea.
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50% Packetloss
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PostPosted: Sat Mar 06, 2004 12:52 pm    Post subject: Reply to topic Reply with quote

Yah, thats a good idea. Spree messages dont have to be random though, just have the linklist's tail point back to the head and then you have a contious list. the source code to the rampage bot is on catid's website. Feel free to edit it. <3
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Qndre
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PostPosted: Mon Mar 08, 2004 7:48 am    Post subject: Reply to topic Reply with quote

Great idea but one feature that should be implemented in RAMPAGE is killing spree at every level and not only multiples of 3 and not only until 30 but maybe until 200 or even unlimited. *suggest* And maybe pilot's name shouldn't be displayed on front of any RAMPAGE message but everywhere you want. So at example:

2=Your second kill, %pilotname - good luck!

And another feature should be not to make as arena but if bot-owner wants also as public message.
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ExplodyThingy
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PostPosted: Mon Mar 08, 2004 7:52 am    Post subject: Reply to topic Reply with quote

Or better yet, variables in the string. Like %name and %kills and %squad!

Good idea, but its not going to happen. The config files are already cumbersome. And things I write are generally extremely adaptable, therefore have massive config files. Have any of you seen the cfg I have for ExplBill3?
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PostPosted: Mon Mar 08, 2004 2:25 pm    Post subject: Reply to topic Reply with quote

Has anyone seen my rampage bot? Go get it on catid's site, it already does all that stuff. Everything except what warfan is talking about.

Here is a example ini file
Code: Show/Hide

[Msg1]
#   ^------------------You can have up to 100 of these, for example after this one is [Msg2] then [Msg3] ect
Kills=2
#     ^-------------------Number of kills needed for this message
Sound=20
#     ^--------------------A sound number if you want it played
Message=%name% is on a rampage! (2:0)
#       ^------------------The message to display once they get the Kills
Prize=16,17
#     ^--------------------The numbers of the prizes the player will get. Seperate prizes with , (commas)

[Msg2]
Kills=3
Sound=
Message=%name% is unstoppable! (3:0)
Prize=


# Macros you can use: (Thanks to SOS)
#   %name%   - Name of player
#   %points% - Points of player
#   %squad%  - Squad of player
#   %freq1%  - Freq of player. "(Private freq)" said if private
#   %freq2%  - Freq of player. Private freqs are said
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Dustpuppy
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PostPosted: Mon Mar 08, 2004 3:45 pm    Post subject: Reply to topic Reply with quote

Pfft mine did all that long long ago tongue.gif
Variables, prizes, stepped rampages etc
No sounds tho icon_sad.gif
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