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Guest Guest
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Posted: Sun Mar 07, 2004 3:40 pm Post subject: LVZ Question |
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is it possible to make some thing like when u pm something to a bot, a picture comes up and u pm something again and that picture turns off? |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sun Mar 07, 2004 3:58 pm Post subject: |
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Yes, as long as the picture is in the current LVZ set. _________________ 4,691 irradiated haggis! |
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Sun Mar 07, 2004 4:20 pm Post subject: |
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The picture also needs to have an object ID. You or the bot can say *objon ID# and *objoff ID# to turn the picture on/off. The newest release of MERVBot has improved functions to handle objects. _________________ Expect the worst but hope for the best. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Mar 07, 2004 4:31 pm Post subject: |
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Actually MERV has had a good object handling system for quite a while. It just got more complex in the latest one.
Check out the functions object_enable(), object_disable(), and toggle_objects(). _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Guest Guest
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Posted: Sun Mar 07, 2004 9:33 pm Post subject: |
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can some1 like tell me the code or something how to do that? |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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well.... Guest
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Posted: Wed May 12, 2004 4:02 pm Post subject: |
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wont that turn on the picture for ALL the players? just a thought... |
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Dustpuppy Server Help Squatter

Age:40 Gender: Joined: Jan 23 2003 Posts: 215 Location: England Offline
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Posted: Wed May 12, 2004 4:05 pm Post subject: |
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SuSE wrote: |
the bot would simply need to pm "*objon 0" back to the player that pm'ed it |
Not if it's pm'd _________________
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