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Delta_5 Newbie
Joined: Dec 07 2002 Posts: 5 Offline
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Posted: Sun Dec 15, 2002 7:48 pm Post subject: Blah |
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nevermind. i have found the possible prob. (Damn QWest)
Last edited by Delta_5 on Sun Dec 15, 2002 8:39 pm, edited 1 time in total |
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DeadlySoldier!! Newbie
Joined: Dec 02 2002 Posts: 2 Location: Ontario, Canada Offline
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Posted: Sun Dec 15, 2002 8:20 pm Post subject: |
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.....Right... _________________ SysOp / Owner : SSUS Eternal Darkness
Owner / Admin : www.ss-wc.com/sstech |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Sun Dec 15, 2002 10:23 pm Post subject: |
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If you found the problem, explain what you did to fix it. So if someone else has the same problem (no matter how stupid it seems), they can check what you did. Unless of course, your "fix" was format c: |
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Delta_5 Newbie
Joined: Dec 07 2002 Posts: 5 Offline
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Posted: Mon Dec 16, 2002 6:45 am Post subject: |
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Well, i did run some tests, and it showed some qwest routers with some packetloss. I did email them. Don't know if it is fixed. I still have the problem. Would you know why the S2C ploss is at 0% while the C2S would be some crazy number (like -100% which i got this morning)? I will do some work on them, mess around with it and see what I can come up with. |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Mon Dec 16, 2002 7:34 am Post subject: |
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A screwed router obviously _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku" |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Mon Dec 16, 2002 12:31 pm Post subject: |
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-100% packetloss means you receive every packet twice. The client knows to ignore most of them (reliable packets all have their own ids / ignores double timed position packets), so it doesn't effect you much. Just means somewhere along the line, the packet splits to different directions, and they both end up going to you. |
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Delta_5 Newbie
Joined: Dec 07 2002 Posts: 5 Offline
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Posted: Mon Dec 16, 2002 3:04 pm Post subject: |
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That would explain it. It seems as that the qwest router that has the packetloss problem, switches ips (2 load balancing routers i am guessing). So packet would be sent to both and both arriving at the same time to the player... (Way i figured out that they alternate ip's is that i pinged the server, and noticed that they alternate) Would this be the cause of the problem? |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Mon Dec 16, 2002 3:05 pm Post subject: |
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Of course non-reliables...
If chat messages are set as unreliable, everything's sent/received twice... happened to me once Took a while to figure it out. |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Tue Dec 17, 2002 8:58 pm Post subject: |
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Most zones have public messages as being unreliable for "distance" messages (ie: they arn't on your radar). |
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